Rubik Posted July 6, 2020 Share Posted July 6, 2020 July 6th Changelog Fixed an issue where you couldn't catch fish in Fish Circle if you were standing close to it Fixed an issue where you could still win the mayor election while kidnapped Removed some bad node spawns Link to comment Share on other sites More sharing options...
TitsRP Posted July 8, 2020 Author Share Posted July 8, 2020 July 8th Changelog Added the ability to convert shipments -> weapons in your inventory Added Law logs Added the clip stat when hovering over a weapon in the inventory Buffed enchanted weapon stats by around 15% - 20% Improved cuff logs to give the officer's position and victims position Improved Bottle Cap helper text on the entity and when crafting it Made the enchanted weapon on the enchantment table spin Made it so you cannot use !ms in an event Made it so when Batman zip ties a kidnapper the victim wakes up Made it so the "Give Me Choice" talent has bigger buttons Made it so you can walk through C4 / not get stuck Made it so you do not get XP for buying your own guns from a gun shelf Lowered the overall size cap for big food from 6x scale to 2.5x scale Fixed an issue where you couldn't place token items (trees, chems, wood) around the Launder NPC Fixed an issue where if you got woken up early from a kidnap, you couldn't spawn props Fixed an issue where C4 would fall off props occasionally Fixed an issue where all party rings would get lost when a member leaves the party Fixed an issue where there might be duplicate party members in a party Fixed an issue where you could become a terrorist while a terrorist attack was active Fixed an issue where disconnecting as a terrorist would break the terrorist attack Fixed an issue where you could change jobs while restrained by batman Fixed various issues when not being the Mr Sniffy job anymore Fixed an issue where dying with batman restraints kept the restraints on you + still alerted the cops Fixed an issue where the fishing pole might bug out when catching fish too fast Fixed an issue where you could place spawned with items on the enchantment table Fixed the description for the Juggernaut gun Fixed an issue where the Add / Edit rep button would display weird text Fixed various issues with events Fixed issues where a lootbox might become unusable if using them too fast Fixed an issue where the clip size enchantment would be removed when using invholster Fixed various issues when switching off the Master Stalker job Removed stopping sounds when using a pickup box, let me know if ghost sounds come back Potentially fixed an issue where the Kill the VIP event would still show the VIP as the VIP after he died 3 1 Link to comment Share on other sites More sharing options...
TitsRP Posted July 9, 2020 Author Share Posted July 9, 2020 July 9th Changelog Added the ability to split unprocessed drugs Made it so the Drug Buyer can accept shipments of drugs Fixed an issue where you could potentially buy a CC perm over and over again Fixed a visual glitch when merging drugs 1 Link to comment Share on other sites More sharing options...
Rubik Posted July 12, 2020 Share Posted July 12, 2020 July 13th Changelog Fixed an issue where Shark would spawn outside the map Fixed an bug where you could change jobs and keep your pickup box Improvements to armor & health stations Link to comment Share on other sites More sharing options...
TitsRP Posted July 25, 2020 Author Share Posted July 25, 2020 July 25th Changelog Made it so the drug processor gives you shipments of drugs Made it so changing jobs or disconnecting will spit out any enchanted guns you have Made it so destroying a crafting bench with materials will spit out the materials Made it so disconnecting with a pickup box will spit out the pickup box Made it so !jailtp will make players exit their vehicle Changed VIP Tokens from quest rewards from 30 -> 15 Changed Random Potions from quest rewards from 10 -> 5 Changed the crafting menu to remove the unused materials Having a bitminer destroyed or moved from you while in the minigame takes you out of it Improved damage logs by adding positions Improved pinning admin calls Improved the eject button on the crafting menu since it didn't work Fixed an issue where players could talk in Anon while gigamutes 2 3 1 Link to comment Share on other sites More sharing options...
Rubik Posted July 27, 2020 Share Posted July 27, 2020 July 27th Changelog Fixed an issue where mr bones would be wanted by batman when someone got knocked out Made it so you keep your pink sausage as the abomination but with a cooldown Made it so you will keep fists after you die and respawn in jail Added new sound for master stalker Fixed a few sweps that were missing models or sounds Made it so players can use the nocollide tool on their textscreens Fixed being able to use autowant stick on players in spawn Fixed being able to stungun players in spawn 1 Link to comment Share on other sites More sharing options...
Rubik Posted August 1, 2020 Share Posted August 1, 2020 August 2nd Changelog Readded the DarkRP commands menu (bind 'helpmenu' to a key or !help) Fixed a toolgun issue #a090f Reworded "Convert To Weapons" --> "Convert To Stack" Players will be alerted if they are spamming & that staff has been notified 1 1 Link to comment Share on other sites More sharing options...
Rubik Posted August 2, 2020 Share Posted August 2, 2020 August 3rd Changelog Visual improvements to vote kick/ban/mute !voteban and !votemute will default to 1 hour & 30 minutes respectively Fixed an issue that broke the material tool Link to comment Share on other sites More sharing options...
Rubik Posted August 4, 2020 Share Posted August 4, 2020 August 4th Changelog Fixes an issue where the crash menu would sometimes not appear after a crash Prevented placing a hit on a player if they are Staff On Duty Fixes an issue where you could start a revolt while arrested Link to comment Share on other sites More sharing options...
Rubik Posted August 14, 2020 Share Posted August 14, 2020 August 14th Changelog Fixed the loading screen not displaying up-to-date player stats such as time played & last played Fixed an issue for some weapons & sweps where you could not quick-swap from them to other weapons 1 Link to comment Share on other sites More sharing options...
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