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[Changelog] DarkRP Server


TitsRP
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May 26th Changelog

 

  • Bounty hunter spawns with a weapon
  • Added move back to precision
  • Fixed up and improved some anti-minge stuff
  • Wabbajack cannot be used in spawn
  • Removed some extra logging which boggs down the server
  • Rewrote all SQL addons to move back to tmysql for the next reset or crash at some point
  • Optimized smooching + made it so the ragdoll is picolas cage for crashing reasons (possibly)

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May 27th Changelog

 

  • Changed the doge model, dat boi model, master raider model, abomination model due to weird physics meshes
  • Enabled query logging for the sake that it may be a SQL error somehow
  • Enabled use logging for the sake that using an item may crash the server somehow
  • Fixed not being able to move text screens
  • Fixed kissing

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May 28th Changelog

 

  • Fixed warns not being able to be removed by admin+
  • Added it so warns can be removed by the staff member who made them (only works for new warns)
  • Added a command unbox_remove to force remove the unbox screen
  • Fixed random unbanning hourly and made it so it only unbans you if you reconnect

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May 29th Changelog

 

  • Fixed not visually seeing that a warn is being removed if you removed it (possibly not too sure)
  • Fixed an issue that possibly made doors nocollided
  • Fixed an issue that may of nocollided bases
  • Removed the some NPCs from the wabbajack
  • Optimized some anti-minge stufff
  • Made it so you cannot make props go invis
  • Changed the kissing models to be Hobo models as a test
  • Unmounted playermodels from the server as a test (can help prevent crashing)
  • Added a secret to unboxing

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May 30th Changelog

 

  • Made it so the fidget spinner actually decreases in rpm
  • Fixed two shelf errors
  • Fixed a validity error with both the vault and precision
  • Fixed mugging
  • Fixed dupes being able to bypass the one way fence thing

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May 31st Changelog

  • Serverside optimization
  • Big Clientside optimization
  • Fixed being able to inventory knives you have thrown
  • Fixed being able to inventory the abomination tools
  • CP have materials set on them during revolts. Dying takes you out of the revolt which means cops and players obviously can't participate if they die
  • Enchanting makes a prop_dynamic instead of a regular prop when placing a weapon
  • Clamped printer XP + battery rectangles
  • Fixed being able to weld to the floor using adv dupe
  • Fixed people not being kicked if they were idle in spawn
  • People will start to be kicked at 85 players rather than 87
  • Reverted the fences as option 3 has won the battle, but not the war

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June 1st Changelog

 

  • JailTP will now transport the player infront of the calling player
  • Entites are tied to your steamid now whcih means they will not go away on a DC
  • Turned off the CC Editor GMan thing
  • Fixed an issue where you could withdraw money from the investment bank and not have it save

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June 3rd Changelog

 

  • Fixed an issue where the 5 minute mark wasn't announced for terrorist attacks
  • People will know who is a terrorist a lot easier now
  • Improved clientside performance by optimizing shelves, tool gun, keypads, clothing vendor
  • Fixed an issue that allowed you to get 700 C4 from the mayor
  • Improved some minge detection

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June 4th Changelog

 

  • Removed pigsalot from the bot (I was told to put this here)
  • Fixed an issue that would render players almost invisible
  • Added an admin call thing that should promote people to help out here and there (logged too)

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