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[Changelog] DarkRP Server


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April 16th Changelog

  • Increased player slots to 120 cause we rowdy
  • Changed gang perk Golden List -> Soul Keeper
  • Changed gang perk Golden List to Leveling Talent
  • Changed it so the Spawn of heck can kill himself and not get demoted
  • Changed the Gun Jam wording to make it more accurate
  • Changed Bounty List weapon cooldown on a successful grab from 5 -> 3 minutes
  • Changed the Escape Artist perk to tell you when it procs
  • Improved doing !command @ as it will pass though objects correctly (such as jails)
  • Improved the Bottle Cap entity, it now locks the water when picking up the water barrel and unlocks it placing it down
  • Improved the Water Barrel entity, flipping it upside down will flip the UI so you can see the water left
  • Improved Bans page in ULX menu when swapping pages
  • Improved FPS while searching through trash
  • Fixed an issue where gigamute didn't work correctly unless putting an astronomically high number
  • Fixed an issue where !jailtp would bring you to the player and not the other way around
  • Fixed an issue where the Spawn of heck would lose his speed boost when changing teams
  • Fixed an issue where players with a slowed speed could potentially walk faster than expected
  • Fixed an issue where staff could potentially get unnecessary player logs
  • Fixed an issue where the Golden List talent would work once but not again on a bounty chain
  • Fixed an issue where the bounty amount when doing a bounty hunt could be incorrect
  • Fixed a rare issue when fining a player as a cop
  • Fixed a rare issue where opening the F4 menu before your talents loaded would prevent it from opening

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April 18th Changelog

  • Added alias command for !respawn, !forcerespawn
  • Heavily improved scoreboard performance + added more sorting options + made it so your sorting options save
  • Improved category placement of scoreboard buttons when clicking on a player (mainly for staff)
  • Improved FPS when using the dumpster 
  • Improved it so you can use /P or /p for party chat
  • Improved using !command @ again
  • Changed it so when making a party, it tells you in chat
  • Changed the blood pricker to require 75+ health down from 100+
  • Changed the blood pricker cooldown on other players from 100 seconds to 60 seconds
  • Changed the amount of blood taken from a player from 1 to 2 bags
  • Changed it so the medic can no longer buy blood
  • Fixed an issue where capping barrels didn't save it's state correctly
  • Fixed an issue where you could get stuck in a dumpster after collecting the trash
  • Fixed an issue where the family sharing system wasn't working properly
  • Fixed an issue where unbanning people may not have removed them from the default gmod ban list

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April 18th Changelog V2

  • Added an alias for the !endvote command, !stopvote
  • Changed the blood needed for Weapon Modifiers from 2 -> 1
  • Changed the blood obtained from extracting your own blood from 1 -> 2
  • Changed the blood obtained from extracting someone else's blood from 2 -> 3
  • Fixed an issue where player's might lock their game, kicking them out before they join the server
  • Fixed an issue where non staff could sort by bans, causing their scoreboard to break
  • Fixed an issue where player job colors did not update in the scoreboard
  • Fixed an issue where CPBan didn't demote the player to citizen
  • Fixed a rare issue when a player disconnects from a gang war

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April 21st Changelog

  • Improved handling of boombox data
  • Fixed an issue where listening to a radio stream would store unnecessary data
  • Fixed an issue where the server may fail to start
  • Fixed a rare issue when using commands
  • Fixed a rare issue when getting kissed
  • Fixed a rare issue when using the leveling menu

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April 22nd Changelog

  • Made it so trial mods can jail, jailtp, unjail higher ups
  • Made it so staff can xban themselves
  • Fixed an issue where CPBan wouldn't take your full reasoning
  • Fixed an issue where banning with a complex time in XBan appended the time to the reason
  • Fixed an issue where changing a player on XBan didn't really change it
  • Fixed an issue where rep colors wouldn't update when opening the scoreboard
  • Hopefully improved issues with getting out of the trash as a hobo (added a command trash_cleanup too)

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April 25th Changelog​​​​​​

  • Increased player count to 128 cause we want 2 c what happens
  • Improved sound saving
  • Slightly improved where you can place the Cultist Pentagram
  • Fixed an issue where a corrupted sound file might break your F4 menu
  • Fixed an issue where players might be able to move when dead
  • Fixed an issue where dead players might have a wind / scratch sound looping forever
  • Fixed various small / rare issues

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April 26th Changelog

  • Fixed an issue where players could not holster weapons if they were queued for an event
  • Fixed an issue where players could access their inventory and drop items within the RDM Zone
  • Fixed a rare issue that could allow players to move around freely while invisible
  • Bounty Board will no longer show bounties of $0
  • Removed some bad node spawns from the old map
  • Fixed an issue with quest progression

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April 28th Changelog

  • Made it so C4 obeys line of sight
  • Made the bitminer letter you need to hit purple
  • Changed bitminer letters from 5 -> 3
  • Improved Fine and Arrest logs by giving the position of the victim and cop so staff can teleport to them
  • Fixed using @ commands being too generous with their error radius
  • Fixed an issue where the VIP in a VIP event could drop their items they were given
  • Fixed an issue where slow walking was as fast as walking
  • Fixed an issue where you could be in third person while searching through trash
  • Fixed an issue where expired perks would say they were active

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May 1st Changelog

  • Improved FPS when looking at people, using chemical nodes and kidnapping people
  • Improved fishing circles, you should always see the splash in the water where a circle is
  • Improved the placement of weapons using the exploding cultist perk to prevent them from going under the cross
  • Fixed a crash when a player disconnected
  • Fixed an issue where player count, staff count and gang name did not update on the scoreboard
  • Fixed an issue where items considered disabled from picking up would still allow you to pick them up

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May 4th Changelog

  • Made it so if you enchant a rarity Epic or higher, you will not be able to re-enchant it until inventorying it
  • Fixed C4 not being able to hit certain fences from a single side
  • Fixed an issue where physguning the weapon modifiers table would leave a ghost solid
  • Fixed an issue where suiciding would raise your bounty
  • Fixed an issue where the perk "Dab of Death" did not work 100%
  • Fixed an issue where the dab swep would fling you into the air when left clicking

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