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[Changelog] DarkRP Server


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February 6th Changelog

  • Added user defined revolt colors. You can adjust these in the help menu or by using !revoltcolors
  • Redid the fine frame as it was old
  • Made it so going to jail will reset your bounty
  • Improved attempting to access the CC editor if you didn't have access
  • Improved unfuning. Only non CP votes will count towards the actual unfun
  • Improved fine reasons. Fining for bounty worth will show it differently in the chat
  • Possibly fixed an issue where ragdolls would stick around under weird conditions
  • Possibly fixed rare issues when attempting to fine people
  • Fixed a rare issue where you could be cuffed but not cuffed on your screen

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February 10th Changelog

  • Fixed revolt colors not working when a player is outside their network bubble
  • Fixed the fading door tool not showing an animation when firing it
  • Fixed a rare issue when fining someone

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February 24th Changelog

  • Fixed an issue where you wouldn't be unarrested if you escaped from jail through the sewer tunnel
  • Fixed AWP missing texture
  • Fixed an issue where !sits didn't work after an upgrade
  • Fixed an issue where some blacklisted weapons were given in the RDM  Zone
  • Fixed an issue where some db's were connected to the wrong endpoint
  • May have fixed an issue with dynamic shadows if your shadow quality is set to high

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February 29th Changelog

  • Major back-end changes to the website were pushed live. Players should notice improved load times, stability & security
  • Fixed the forums not loading properly on mobile devices 
  • Fixed the donation shop and removed all the stuff that makes it 'pretty' so it just works ( you won't be able to purchase anything until after the reset)
  • All packages will be restored once I can confirm everything is being delivered properly

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March 1st Changelog

  • Finished new data migration. This will open a lot more possibilities & improve server performance & stability.
  • Improved server performance with new sql module
  • Improved server data response times by around 30%
  • Fixed sit count for real this time

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March 3rd Changelog

  • Made it so staff get 3k per sit instead of 1k
  • Made it so staff get 2 Sugar Dollars if they complete at least 5 sits in a 20 minute period
  • Raised sit money cap from 10 to 20
  • Improved the disguise SWEP so you no longer get brought back to spawn if using a bad model
  • Improved errors when fining people. If a fine doesn't go through, you should get more insight as to why
  • Fixed a typo in the Restaurant Owner when saving a file
  • Fixed a possible issue where 2 ragdolls were created when kidnapping a player
  • Fixed an issue where new players with existing names wouldn't have their money saved

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March 4th Changelog

  • Fixed leaderboards not displaying the latest stats
  • Cops can use potions that do not contain illegal ingredients like babies and used batteries 
  • Made changes to the way the alchemy table is rendered. This fixes an issue where potions would go invisible if placed near it

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