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[Changelog] DarkRP Server


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December 10th Changelog

  • Fixed an issue where models could scale to godzilla size by eating food (I just reduced the max size since players were getting stuck)
  • Fixed an issue where you could change jobs while smooching and keep the kiss swep
  • Gave Smoke an unarrest stick
  • Patched an exploit #d7c

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December 13th Changelog

  • Made it so when the Mayor dies, the server gets a more visual notification that laws are default
  • Fixed an issue where players could not remove their own vehicles with the remover tool
  • Fixed an issue where players besides staff could physgun their vehicles
  • Fixed an issue where enabling buddies via the buddy system didn't work very well
  • Fixed an issue where xp may show as a float rather than an int
  • Fixed an issue where the bounty dot may still be visible after dying
  • Fixed an issue where the "Give Me Choice" talent didn't work for processor tokens
  • Adjusted the "Chemical Imbalance" perk to be a chance rather than 100%
  • Optimized some server functions when picking up objects

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December 19th Changelog

  • Improved bandwidth saving when using the boombox, may improve performance
  • Fixed an issue that prevented shutdown systems from running
  • Fixed an issue where HL2 weapons and possibly some other weapons didn't show their ammo count  (Suggestion #13210)
  • Fixed an issue where the dot was inconsistent on the bounty hunter (Bug #13194)
  • Improved XP Tracking analytics to better balance XP in the future

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December 21st Changelog

  • Added buy-able Christmas Trees, use them to give other players loot
  • Added Christmas lootboxes which can be obtained by using the christmas tree
  • Added Santa as a regular job until the New Year
  • Improved F4 Entity sorting
  • Optimized over 120 entities to have better server performance
  • Fixed an issue where you couldn't inventory Boots of Speed
  • Fixed incorrect bone positions of some accessories 
  • Fixed a console error caused by a poorly scripted CC weapon
  • Doubled adjustment factor for accessories (you can move & scale them more)
  • Patched an exploit using the nocollide tool #16b
  • Adjusted Boots of Speed, speed from 1.25 -> 1.35

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December 22nd Changelog

  • Fixed a rare issue when opening lootboxes and not being able to leave
  • Fixed a rare issue where an item in your inventory would have no name
  • Fixed a rare issue when trying to access talents for leveling
  • Fixed an issue where announcing gifts given by the christmas tree were played twice
  • Fixed an issue where the starting Christmas Tree time was 30 seconds instead of 5 minutes
  • Fixed a rare issue when being near a processor
  • Optimized being around a lot of processors

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December 23rd Changelog

  • Fixed an issue where placing 2 C4's down at the same time didn't have their counters go down
  • Possibly fixed a vehicle no collide issue
  • Improved initial bounty overlay to render over UI elements

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December 28th Changelog

  • Added phase 1 of the Suga Shop which has 25 different things to buy!
  • Improved the way quests handle data and being generated
  • Reworked internals to inventory storage to allow for potentially infinite space
  • Fixed a possible issue with the "Be Quiet" talent

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December 31st Changelog

  • ​​​​​​Added a new leveling talent: Black Market
  • Added a new leveling talent: ICU
  • Fixed an issue where xp could potentially be converted to a decimal
  • Fixed an issue with small model health pools
  • Fixed an issue where all people would have their materials stripped even if they were not in a revolt
  • Fixed a rare issue with the custom join message
  • There won't be another update for a whole YEAR C U NEXT YEAR

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