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[Changelog] DarkRP Server


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November 9th Changelog

 

  • Added the Bacta Grenade to things you can buy along with adding back its neat effect
  • Admins+ can unblock props
  • Makeshift timebomb has a slightly bigger radius (15%)
  • Fixed an issue where makeshift timebombs would remove chess / checker

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November 10th Changelog

 

  • Made it so admins are able to remove rep (notifies staff)
  • Made it so night time isn't as dark
  • Processors can be claimed to physgun by pressing the claim button
  • Fixed an issue where processor sounds didn't play when using the processor
  • Removed some unused content from the server

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November 11th Changelog

 

  • Removed extra downloaded files from unboxing
  • Nerfed the USAS and buffed the Bulldog
  • Explosive Event gives you more explosives and a crowbar incase you run out
  • Master Thief Keypad Cracker is slightly better than the regular keypad cracker
  • Processors will only spawn Shipments now instead of "Single" shipments
  • Smaller Models / reduced size will hit softer when kidnapping
  • Removed the Practice Event NPC
  • Made it so you cannot be stunned in spawn
  • Increase Crafting XP slightly
  • Gun Jam time lowered from 5 -> 3 seconds + Gun Jam makes damage to the affected player reduced by 50%

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November 12th Changelog

 

  • Added back lights along with an option to turn them off in the !help menu
  • Added RDM Zone bilboard in spawn
  • Made it so grenades go away if you have 0 ammo
  • Made it so you can open hatches while on ladders (if unlocked)
  • Made it so new players are shown in sits
  • Fixed the kings walls glitching out
  • Fixed some finiky issues with the help menu
  • Most likely fixed an issue where staff may sit as claimed when it wasn't really claimed

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November 17th Changelog

 

  • Added the ability to stack food
  • Added in an uncuff command
  • Lowered the amount of goons in most cases
  • Disabled flash on cameras before taking a picture
  • Made it so you can go to lockpicked / keypaded entity positions as staff (Slogs)
  • Lowered the amount of smoke coming from the bacta nade
  • Fixed an issue where you were considered kidnapped after buying the kidnappers box
  • Fixed an issue where the undercover cop wasn't displayed correctly in SLogs for staff
  • Fixed the stun gun not slowing people
  • Fixed food names not working all of the time
  • Fixed crafting food when using the Craft One and Craft All option
  • Fixed an issue where stove values may mess up
  • Fixed an issue where admins could claim a sit more than once (I think)
  • Fixed a rare boombox error
  • Fixed a rare issue when using some potions
  • Fixed an issue where you couldn't go into thirdperson with some guns
  • Fixed an issue where a pickup box may not send its data
  • Fixed weapon checkers
  • Fixed not being able to see the lockpick UI when lockpicking fading doors
  • Fixed an issue where Quick Fish had the wrong % in the text
  • Fixed goons spawning in the wall
  • Fixed Michael Myers description
  • Fixed the bunker buster having unlimited range
  • Possibly fixed an issue when giving rep to an invalid player

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November 18th Changelog

 

  • Added a new potion Goon Juice
  • Added a new Talisman Goon Loot
  • Added a 1 hour warning before a reset
  • Fixed an error with lockpicking logs
  • Fixed an issue where fishing circles could spawn on the sand
  • Fixed a rare issue when changing materials

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November 19th Changelog

 

  • Replaced staff on duty model
  • Made it so the disguise swep takes away 10 health every time when using it
  • Made it so players cannot get force dropped inside of safe zones
  • Made it so CCs can use the force drop talent
  • Made it so the Staff On Duty job cannot be cuffed, kidnapped, stunned or arrested
  • Made it so PD Commander voice only works when the PD Commander SWEP is out
  • Most likely fixed an issue where the King Portal would break your game sometimes
  • Fixed an issue where the disguise swep wouldn't give you back your armor
  • Fixed voice muting not working immediately

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November 21st Changelog

 

  • Made it so players cannot use the staff playermodel on their cc
  • Fixed fish not stacking while fishing
  • Fixed planted seeds not always being on the top of the zone when finished
  • Replaced manhacks when goons spawn

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November 22nd Changelog

 

  • Added back the Doge as a VIP job
  • Added back Dat Boi as VIP job
  • Added Party logs
  • Made pickup boxes more reliable with their data
  • Fixed an issue where weapons shot super slow
  • Fixed muting a players boombox not working immediately
  • Fixed physgun colors if it wasn't working for you
  • Possibly fixed an issue where the shadowknife would bring you into unrestricted areas
  • Possibly fixed an issue where the disguise swep would get you through a door

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