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[Changelog] DarkRP Server


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August 16th Changelog

 

  • Added the option to make all of the food item you're making
  • Allowed admins / headadmins to setuser more roles
  • Made it so you can buy mega seeds of all types to instantly fill the remaining seed area
  • Made it so the water barrel can hold 50% more water
  • Made it easier to tell if you had the required items to cook using the stove
  • Made it so placing base items (pots, plates, ect) as the Cook count as 5 instead of 1
  • Made it so when you become a hobo, all doors are sold
  • Fixed an issue where some functions may have been overriden by their less optimized versions
  • Fixed an issue where the cooking stove wouldn't make food solid if you had the materials
  • Fixed an issue where the stove would go up in the air when freezing it
  • Fixed minor issues when using the admin caller
  • Fixed an issue where the force take option would show up on non ccs
  • Fixed the inventory menu when on very small monitors
  • Fixed an issue where the hacker hack status may have not been added or removed from an item
  • Fixed an issue where slogs may have a wonky layout on smaller monitors
  • Possibly fixed an issue to get stuck in the food menu
  • Removed a useless shareprop tool
  • Disabled some extra tools to test performance
  • Adjusted bank storage
  • SLogs defaults to being bigger to better fit all monitors

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August 17th Changelog


  •  
  • Fixed the gangsta mac10 + made it more gangsta
  • Fixed the gangsta glock where you couldn't see it
  • Fixed an issue where the bank raiding timer was 20 seconds instead of 180 seconds
  • Fixed an issue when using the regular printer reducer on weird objects
  • Fixed an issue where you could use adv dupe in certain areas where you couldn't build
  • Fixed an issue where you couldn't search for "model" in the cc editor to see all models
  • Fixed an issue where holding down the Tab button in the Tab menu would spam the search box
  • Fixed an issue where clicking on a persons's box after searching in the tab menu would close it
  • Fixed a rare issue when gifting an unbox
  • Fixed a rare issue when using the sewer lord fists
  • Fixed a rare issue when becoming a bank heister
  • Fixed a rare issue when using the sledgehammer attack
  • Fixed a possible issue where you could get stuck inside 2 lootboxes
  • Lowered the max precision nudge value
  • Made it so you cannot use precision on props with people sitting on them 
  • Made it so you can search for all models in the CC editor
  • Disabled shooting people in vehicles as it can crash your game (+ it didn't work)
  • Minor optimization when spawning props
  • Fixed a few very rare to happen exploits

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  • 2 weeks later...

August 27th Changelog

 

  • Made it so the bank can hold a max of 60 mil instead of its original 100 mil
  • Made it so you can only deposit 75k instead of 100k
  • Made it so max player money is now 300k instead of 1 mil (requiring you to log in every once in a while)
  • Made it so the bank will no longer increase cash if it has hit its max amount
  • Made it so the Bank C4 now requires 2 dragon eggs up from 1 until egg spawns are a lot more dynamic
  • Fixed an issue where hacking the bank to spit out money didn't work correctly
  • Fixed an issue where mini potions could be used to gain an unfair advantage
  • Fixed a duping exploit
  • Fixed an issue where some items may randomly go into your bank when invholstering

 

If you were found duping, you will be punished. You can confess now via PM and you MAY not receive such a bad punishment. Bans will start going out in 12 hours

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September 1st Changelog

 

  • Fixed an issue where taking C4 out of your inventory made it unusable
  • Fixed an issue where C4 would get deleted if you weren't looking at something when arming the bomb
  • Fixed an issue where C4 would be frozen if it didn't hit someting
  • Fixed an issue when throwing the shovel
  • Fixed an issue when using stacker next to things that don't move
  • Fixed a rare issue when initializing box tokens
  • Fixed an issue where you could stalk your target while dead as the master stalker
  • Fixed an issue where bitminers would produce cash while in a pickup box
  • Fixed an issue where a material bomb & nade would remove revolt materials
  • Made it so you cannot sit on a fishing bobber
  • Made it so you can invholster C4 again since it no longer has ammo

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September 9th Changelog

 

  • Made it so the propeller prop can no longer hurt people with the punt gang talent
  • Made it so you can use the numpad when using the bank terminal
  • Fixed an issue where you could fill 3 chemical barrels up at once with the King's Spawner
  • Fixed an issue where the double barrel could shoot while in its reload state
  • Fixed an issue where players could get into the rdm zone unintentionally
  • Fixed an issue where the printer sound reducer bomb quest didn't work
  • Fixed an issue where the dog bite swep would go through fences
  • Fixed an issue where forcedrop would possibly drop an item outside of your inventory
  • Possibly fixed an issue where muting someone wouldn't work straight away

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September 16th Changelog

 

  • Boomboxes now work again & they are faster with longer videos
  • Made it so hitmarkers will only tell you when you actually hit someone
  • Made it so Dragon Egg spawn timer is much more dynamic / random
  • Fixed an issue where bounty hunters may not always get a target if they just joined the server
  • Fixed an issue with fishing up spirit jars quest
  • Fixed a rare fishing pole bug
  • Fixed a rare bug when getting reported for rdm
  • Fixed a rare bug when using the cc editor

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  • 2 weeks later...

October 1st Changelog

 

  • Updated the map with more locations, fixes and improvements!
  • Added 10 more gang perks (level 70) with some 1 more talent for each category
  • Added 50 more quests
  • Added over 100 more treasure, tree, rocks, chemical, fishing circle, treasure hunter, harvest zones, egg locations
  • Added 5 more talismans
  • Added a chillzone which is located in the map where you can just hang out
  • Added 11 more ways to get XP
  • Added 11 more wishes to Piklas Cage
  • Added a new Daily Reward system, VIPS get an extra reward to pick from!
  • Added a new VIP job "Shark" which has unlimited breath and swims fast and eats people
  • Added / Redid event layouts for survival events / rdm zones
  • Made it so most NPCs can be found in different parts of the map
  • Made it so you can drown & added swimming animations
  • Made it so you can craft Gang Tokens
  • Made it so when making a gang, you have the option to buy one starting at level 25
  • Made it so the Mayor's Unfun rate is lowered to 40% down from 35%
  • Made it so potions display info when near them
  • Made it easier to create bulk potions
  • Made lootboxes spawn in the world more often
  • Made it so printers, processors, bitminers will blow up under water
  • Made it so you become Charple when being an idiot with !ms
  • Made it so messed up cop model pools don't have the mugger model
  • Made it so inventory logs will specify more details about an action
  • Made it so Easy Quests do not provide a Quest Token anymore
  • Made it so you can view your Event Tokens when going to the Event NPC
  • Made it so you cannot be demoted for being AFK as the alchemist
  • Made it so the bank C4 opens the vault for 180 seconds up from 120
  • Fixed an issue where potions may become unstable if taking too many of them
  • Fixed an issue with resetting bounties
  • Fixed an issue with the automatic warning / banning system not working
  • Fixed an issue with being able to sell a wheelchair for more than buying it
  • Fixed an issue where some hacking scenarios didn't work
  • Fixed an issue where you didn't get cash directly from the drug buyer
  • Fixed an issue where Mayor laws may not have been reset if the mayor DCed
  • Fixed an issue where certain food effects didn't work
  • Fixed an issue where taking out the camera might make your avatar flicker
  • Fixed an issue where the cereal monster wasn't facing his real direction
  • Fixed an issue where aiming down sights while moving in a certain directions may jump your camera
  • Fixed an issue where the necromancer's weapon went through fences
  • Fixed an issue where starting an event without certain requirements would remove the RDM Zone prematurely
  • Fixed an issue where bodygroups may not be reset on a job swap
  • Fixed the RDM Zone not giving rewards
  • Changed the daily reward perk
  • Lowered overall XP needed to level for your gang by 10%
  • Lowered Mini Potion effectiveness by 20%
  • Bank Heist Leader now has a mini bank c4 which can be used every hour to open the vault for 15 seconds
  • Lowered the amount of materials required to make the bank C4 as it will be hard enough to raid it
  • Buffed Remington & Browning shotgun
  • Pipebombs now have less of a blast & Molotovs now obey line of sight
  • Combined drug and harvest buyer & added some more around the map
  • Joining the steamgroup now gives a lootbox along with the 10k and 15 Sugar Dollars
  • Adjusted most of the zones in the map to be more precise & added some more
  • Optimized the bounty board
  • Re-added textscreens in spawn
  • Slightly optimized some animation processing when typing and swimming
  • Disabled sitting on props / entities that have only world collision

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October 1st Post Changelog

 

  • Fixed not being able to farm wood
  • Fixed the treasure hunter not working correctly
  • Fixed an issue with rep updating
  • Fixed a rare issue when getting a bounty
  • Fixed a rare issue when claiming rep rewards
  • Fixed a rare food consuming issue

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October 3rd Changelog

 

  • Added a fishing box to the chill zone
  • Made it so you can build in the chill zone & cannot be kidnapped
  • Made it so sharks regain health when biting people
  • Made it so Bounty Hunters have a higher chance to get a target, get paid more & can get a new target on killing their target
  • Made it so Crabs can also breath underwater
  • Made it so Sharks and Crabs will spawn in the water
  • Bunker buster attacks slightly slower
  • Sewer lord will always spawn in the sewer now
  • Replaced the Sewer Lord spawning perk with 'Projectile Shark' perk
  • Adjusted crafting XP gain
  • Fixed the sewer in spawn being ownable
  • Fixed an issue where hitting rocks and trees would proc quest progression prematurely
  • Fixed an issue where HL2 weapons didn't get ammo when buying univeral ammo

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