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[Changelog] DarkRP Server


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April 25th Changelog

 

  • Added a mayor menu console command incase it doesn't popup (mayormenu)
  • Added a Fake Cuff shipment
  • Remounted some models that were mounted such as: Batman, Gandalf, Necromancer, Cultist, Spawn of heck, Master Stalker, Pet models
  • Fixed the /size command not working
  • Fixed an issue where the player may not be registered as an abomination in some cases
  • Fixed an issue where the pedophile model wasn't using the correct path (somehow it wasing a path that didn't even exist)
  • Fixed an issue where the Mayor may duplicate if he joined and died in an event

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April 26th Changelog

 

  • Fixed being able to aim down sights while sprinting
  • Fixed an issue where terrorists could kill themselves to gain xp
  • Fixed / improved holstering to be relatively accurate for all guns
  • Fixed the G36 being left handed
  • Processors require no power if the owner of the processor uses it
  • Processors will still count down even if they have no power

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April 28th Changelog

 

  • Printers will produce 20% more cash if taken by the player who owns it
  • Printers will produce 25% less cash if taken by player who doesn't own it
  • Fixed an issue where printers didn't show the amount of money being taken if you weren't the owner of the printer

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April 29th Changelog

 

  • Added the ability to holster snipers
  • Added a zoom in sound for snipers
  • Superclocked printers have a 70% less chance to explode from their original 100% more chance to explode
  • Staff spawn with an admin stick when kidnapped
  • Fixed Suga Dollas being granted if your XP bar was filled
  • Added a way to get pooled XP from the spirit caller by looking at someone
  • Custom models are mounted on the server (will be removed if server crashes) (this also means bodygroups will work)
  • Added getting XP from talismans
  • Unfun Mayor % has been lowered to 30%
  • Material bomb has a 50% less radius
  • The taxing perk lowers taxes by 50% instead of prevent it
  • Drugs and Processed Drugs produce more cash

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May 2nd Changelog

 

  • Added a bodygroup menu for models that have them (it will tell you how to use it if you have bodygroups)
  • Fixed the reputation perk for the new guy CC
  • Fixed an issue where the golden printer gave you less money than expected
  • Fixed an issue where quest rerolling was shown as 200k but actually being 400k
  • Kidnapping people will reset your size and prevent you from using the size command for 2 minutes

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May 4th Changelog

 

  • Fixed shotguns with extremely long reload times
  • Fixed an issue where the reload animation would play for shotguns if you swapped off it
  • Fixed an issue where certain game data wasn't being downloaded correctly

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May 5th Changelog

 

  • You can fine people for their bounty directly if people have one
  • Fixed an issue where the CP menu wouldn't come up
  • Fixed an issue where experimental scopes would have their last image when zoomed out
  • Fixed the spirit knife not having any distance restriction when viewing pooled xp
  • Made it so the E menu doesn't show when on vehicles
  • If a kidnapper doesn't 'attempt' to kidnap you, you will not be kidnapped when woken up
  • Taxing and Pay is on the Mayor menu now (along with the PD panel)

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May 6th Changelog

 

  • Fixed an issue where old CC perms wouldn't update to the correct owner if changed
  • Fixed an issue with scopes that used render targets

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May 7th Changelog

  • Added the ability to save text signs through the tool panel
  • Added the ability to double click items when selling to the general buyer to add them to the buyer panel
  • Fixed player / physgun colors
  • Fixed an weird issue when heisting the bank
  • Fixed having the bodygroup menu open if you were nearby when someone said it
  • Fixed an issue with the VIP color rep perk
  • Added SMods able to be staff on duty

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