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[Changelog] DarkRP Server


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December 24th Changelog

 

  • Full boombox rework
  • Fixed adv dupe going crazy sometimes

Also the new module is done and complete. I could of placed it into the server this morning but once this goes in your FPS and server performance will skyrocket. It is by far going to be the biggest change this server has had in terms of performance by swapping out a single addon. You will figure out what it is soon enough if you're really that interested but this will allow us to basically do what ever we want and I am very excited about it. It has a 99% chance of going in tomorrow morning but today I will fine tune it and make sure everything works 100%

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December 26th Changelog

 

  • First implementation of Quad0, the newest module which replaces the most expensive addon we have (by far x 2000) which is:
  • 98.6% better on the client (More FPS)
  • 97.5% better on the server (No lag even in the most intensive times + more playerslots is easy when necessary)
  • Added a !bans command, all users can view bans ingame
  • You can no longer switch jobs while you're kidnapped
  • Fixed PD bank not spitting out shipments
  • Fixed motorized objects killing people

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December 28th Changelog

 

  • Quad0 will not ban for DLL's
  • Added some more fixes and possibly fixed a false+
  • Attempted fix for invalid containerids for inventories
  • Fixed some other misc issues such as boombox issues, stock issues

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  • 3 weeks later...

January 17th Changelog

 

First update of the year and probably the biggest update in the last few weeks! A lot of material is hard to test with one person so please, report bugs as soon as possible!

 

  • Added a new job Firearm Trainer which can be appointed by a Mayor
  • Added Training Dummies which can be spawned by the Firearm Trainer
  • Added doorbells for all houses
  • Added Scratch Off tickets which can be purchased from the PD Armor vendor
  • Getting a Firearm License will allow you to legally own guns + lower your default recoil
  • Reworked the Mayor completely. The main power of the city should feel powerful
  • Reworked the Landlord which can be appointed by a Mayor, tax houses, offer protection, or do what ever you gotta do!
  • Reworked Lotteries allowing the mayor to make lotteries up to 20k per entry
  • Reworked the Fight Club Owner, you can now spawn your own arena and fight! (Also made the job VIP due to the nature of the SWEP)
  • Added a Mayor Menu like the CP menu
  • Changed the Cultist Model, Spawn of heck model and Mafia Leader model
  • Removed the Lurker job and Fighter job
  • Fixed precision issues
  • Sit Logs
  • Added back hand to ear animation along with a new chat bubble
  • Viewing player information is no longer restricted to distance
  • Cops can no longer warrant houses unless there is a mayor + Mayor has to accept all warrants
  • Added Large Printer Batteries which will fill up the whole printer
  • Boombox also uses SoundCloud and you can lock your boombox for only you to use
  • Alchemists can make an ebola potion to prevent the disease for 10 minutes
  • Santa is now a Legacy Job and can only spawn 5 presents
  • CC Editor / Maker have a whitelist of models to pick from now instead of a blacklist
  • Mayor has a central control panel to easily do his job
  • There is now a Mayor voting system which is required to become the Mayor
  • No one can build in PD anymore
  • You can no longer buy Trial Mod unless you have 30 hours logged in the server
  • A bounty hunter's bounty will reset when he dies
  • Hazmats can no longer kill people who have Ebola, they must give the antidote
  • Optimized some job changes
  • Redid PD Screen for a more cleaner look
  • Fixed super shotgun reload bug
  • Fixed some Quad0 ping callback bugs
  • Fixed a texture issue on Donald Trump + the Bank Manager's Vault texture
  • Fixed some RSB issues
  • Fixed alien health using the swep + added a small cooldown
  • Fixed and added some detections to Quad0
  • Fixed the extreme gambler text + increased rates slightly
  • Fixed a possible error where jobs would be locked due to a delay in legacy jobs
  • Fixed a crafting issue bug
  • You can remove and move all entities you purcahse from the F4 menu
  • Gun shelfs have some weight to them and don't feel like paperweights

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January 17th Changelog

 

  • Only the mayor can build in PD
  • Mayor and Firearm Trainer can give out licenses
  • You get some weapons back and 100 health for winning or entering a fight
  • Lowered doorbell sound radius
  • Mayor menu has seperated cooldowns
  • Added !laws command
  • Fixed bugs from the update

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January 17th - 18th Changelog

 

Stuff I cannot hot reload will have to be for tomorrow

 

  • Fixed Halo Shotgun
  • Fixed Lotto issues
  • Fixed warrant validity issues
  • Fixed an advanced dupe issue
  • Mayor Assassin is locked until mayor safety timer is over
  • Mayor Assassin gets demoted upon killing the Mayor
  • Lockdowns go on the screen now instead of in chat
  • Mayor Warrant Request will get denied in 20 seconds
  • Added a timer to all cooldowns on the mayor panel
  • Mayor can revoke firearm licenses from anywhere

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January 19th Changelog

 

  • Fixed Mayor Panel for timer cooldowns
  • Added a visual to the PD screen if it's locked + a message to the mayor if you locked it / locked it
  • PD Panel, bounty panel and Mayor Control panel are now considered world props
  • Mayor can call for backup
  • Possibly fixed some issues with the large printer battery
  • Possibly fixed some visual issues with adv dupe

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  • 2 weeks later...

February 3th Changelog

 

  • Absolutely MASSIVE serverside performance gains (around 20% - 30%)
  • Touched up on voice, made it significantly faster + it should be quicker to hear voices
  • Optimized fists
  • Fixed the spoon shooting through fences
  • Fixed several event bugs
  • Fixed being able to inventory handcuffs
  • Fixed the bible from the preacher from doing damage even when it's landed
  • Fixed Flashbangs
  • Fixed disguise swep spam
  • Adjusted the votekick / voteban ratio
  • Adjusted shipment placement of the PD bank when robbed + made them smaller when coming out
  • Any player can activate the PD armor station option on the mayor's panel
  • Changed some text above the player's head while typing

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  • 2 weeks later...

February 14th Chanelog

 

Finally, the Clothing Vendor 2.0 update is done, it's what I have been working on, on and off for the past month. I promised everyone who purchased it that it would go through an update 2 months ago and I didn't wanna be the guy who jipped them out of it. If you want to see the full changelog for that you can view it here! https://scriptfodder.com/scripts/view/3118/clothing-vendor-v20-new-update-supports-any-gamemode Now its time to make an inventory system

 

  • Updated clothing vendor to v2.0.1 (tomorrow it will be updated to 2.0.5+)
  • C4 no longer blows down props, it now is a mass blowtorch
  • Firing a CP will ban them from CP jobs for 5 minutes

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