TitsRP Posted November 16, 2016 Author Share Posted November 16, 2016 November 16th Changelog Changed the model for the sniffer,teddy, swat commando and lurker, hazmat in attempt to find a model issueLowered all gun damage values by 25% and added a 10% reduction globalFixed other small misc errors Link to comment Share on other sites More sharing options...
TitsRP Posted November 17, 2016 Author Share Posted November 17, 2016 November 17th Changelog Ebola has a 20% less chance of happening on spawnWhen you die to ebola naturally, it is removedEbola timer increased by 60 seconds + it's radius reducedNon lethal M4 is on the right sideFixed Chemical Engineer 4 realzClamped printer levels so it doesn't go off the screenKilling people with ebola as hazmat only gives you $1,500 instead of $3,000, cure still offers $3,000Killer evidence despawns in 45 seconds down from 2 minutes Link to comment Share on other sites More sharing options...
TitsRP Posted November 18, 2016 Author Share Posted November 18, 2016 November 18th Changelog Modified ebola rates to be significantly less frequent now and reworked ebola timerAfter fining someone and the victim pays it, the cop and victim will be unable to kill each other for 15 seconds (hence, don't kill the cop who just fined you)Jesus can cure ebola with his bibleYou don't get bounty money if you fine someone for less than their bounty worthSetting max bounty decreased to 20k Link to comment Share on other sites More sharing options...
TitsRP Posted November 23, 2016 Author Share Posted November 23, 2016 Thanksgiving Update Not everything here is added in for today (11/23) but should be added within the next 24 hours 70 Player SlotsAdded Legacy Job system which takes low effort jobs and gives them to random usersAdded Mercenary Job, you get paid to do various tasks assigned to youAdded random user stats that pop up every once in a whileAdded an indication where you died for easy NLRAdded a lockpick to the master raider (oops)Added a menu for Mr SniffyAdded an admin call helper which should help admins / players from low effort sitsInventory system calls upon the client's request and not the serverIventory saves every 5 minutes down from 10Decreased size of tombstones by 50%Boombox does not show channels, only videosYou cannot drop weapons while in an eventPetroleum is now renamed to ChemicalsRedid Bounty Hunter System for a non hardcoded limit of one player + a lot more safety checksFixed some door errorsFixed staff being able to pick up world propsFixed upgraded weapons legendary / epic features possibly being brokenFixed not being able to see hitsFixed officer fining into killingFixed some unmanaged CL models causing some CW errors after a few hoursFixed / Removed some unused ammo typesFixed Random Shipment from the daily reward from possibly going into the mapFixed printer silencersFixed up / redid some admin stick visuals / functionality Link to comment Share on other sites More sharing options...
TitsRP Posted November 24, 2016 Author Share Posted November 24, 2016 November 24th Changelog Enabled Legacy SystemEnabled Mercenary systemEnabled Menu for Mr SniffyEnabled being able to see hitsFixed a scaled damage issue that "may" of been crashing the serverFixed an instrument sound issueFixed inventory menu issue Link to comment Share on other sites More sharing options...
TitsRP Posted November 25, 2016 Author Share Posted November 25, 2016 November 25th Changelog Changed how the legacy system starts up (since it doesn't work before full initialization)Rewrote part of the hunter systemOptimized the heck out of all NPC texts + weedzonesFixed the Mercenary JobFixed some null errors Link to comment Share on other sites More sharing options...
TitsRP Posted November 26, 2016 Author Share Posted November 26, 2016 November 25th Changelog I usually like being specific in what I did in case I ever have to look back at it but I closed the changelog as I was writing it so take it as it is Massive client side optimizationServer side optimizationFixed a lot of broken stuffRemoved suspected playermodels crashing the serverDisabled lights / lamps Link to comment Share on other sites More sharing options...
TitsRP Posted November 26, 2016 Author Share Posted November 26, 2016 November 27th Changelog Added the best command in the world, !unstuckMore massive clientside optimizationsFixed HUD issues upon looking at a non valid player (wonky)Fixed another HUD issueFixed a door issueFixed all collision based errors which may of been causing crashes Link to comment Share on other sites More sharing options...
TitsRP Posted November 28, 2016 Author Share Posted November 28, 2016 November 28th Changelog These ain't no micro-optimizations Optimized saving statsOptimized adv dupeOptimized base gamemode functions such as CalcMainActivity, TranslateActivity and the weapon_base translate activityFixed unboxingFixed not being able to access your bankFixed a merc job errorAttempted to fix some inventory issues Link to comment Share on other sites More sharing options...
TitsRP Posted November 29, 2016 Author Share Posted November 29, 2016 November 29th Changelog Hopefully fixed all inventory related issues, if not, I added a command !forcereload the 'should' force grab your items Hazmats don't get ebola anymore Added back RT cams Unstuck will check a few times if you're still stuck before exiting Fixed ebola logs only showing people who were killed by a Hazmat that did have ebola Link to comment Share on other sites More sharing options...
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