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December 8th Changelog

  • Made stacker collision detection more reliable
  • Disabled annoying sound when car props collide with the world
  • Added option to disable a player's lights via the scoreboard (tab) which persists on relog
  • Fixed C4 blowing up props through the world
  • Fixed C4 blowing up props through closed doors and unbroken windows
  • Fixed "rebuild f4 menu" button not showing up for players on 1080p resolution
  • Fixed several serverside lua errors
  • Optimized multiple addons to reduce memory usage 
  • Fixed a bug that broke the /job command 
  • Caught fish/items will despawn slightly faster if not picked up for better performance 
  • Fixed sea trash not being removed when the diver changes jobs, leading to them collecting underground
  • Fixed a bug where you might buy the wrong item from the blackmarket dealer if it refreshed while you had the menu open
  • Added a base price for unprocessed drugs so the value of a stack can be calculated in the marketplace menu
  • Fixed certain enchanted weapons being able to damage players in spawn/safezones
  • Fixed pets falling through the map in some places or after climbing stairs
  • Fixed cat job being stoned forever after eating weed
  • Fixed bugbait getting stuck on gun/item shelves
  • Fixed confetti SWEP not playing sounds like it should
  • Fixed krampus pet effect not working
  • Like 1
  • 3 weeks later...

December 29th Changelog

  • Readded the tech buyer NPC. Trade him tech trash for electronic components
  • Fix warrant requests drawing off screen and updated the UI 
  • Patched an exploit that allowed a player to set their model to anything
  • Fixed being unable to move or respawn after being frozen by staff
  • Removed drilldo and pink sausage swep (community suggestion)
  • Added staff logs for when and where a pickup box is picked up
  • Fixed restaurant owner quest not checking for the correct number of ingredients
  • Fixed Grim Reaper scythe bypassing health check for players in vehicles
  • Better error handling for players using a VPN based in China or Hong Kong
  • Fixed reported players not showing job color in sit popup (staff)
  • Fixed unboxing not working if you tried to buy keys too quickly
  • Fixed being able to push entities through the RDM portal
  • Prevent players from calling vote ban/kick on themselves
  • Fix cursor lock when using ShowNLR (staff)
  • Add ShowNLR button to sit panel, improved UI
  • Prevent spawning land mines in safe zone
  • Fix rare lua error in SLogs menu
  • Log player mail sent. Mail log does not include the body of the message (staff)
  • Notify staff if a player is caught out of bounds
  • Revert to default map
  • Like 1
  • Thanks 1
  • point 1

January 4th Changelog

  • Fixed entities losing their collision after being picked up with a pickup box
  • Updated crafting bench item names to match other parts of the server
  • Banning a player from becoming a cop during a revolt will fully remove them (staff)
  • Show [COP] tag for master chief if he sides with the police
  • Made it so you can empty a custom class weapon slot instead of deleting it
  • Added a supplemental anti-cheat to detect aimbotters. Detection bans are disabled for now
  • Extreme gambler npc should respect a user's gaming preferences
  • Fix NPC chat UI scaling
  • Improve trainer NPC dialogue
  • Like 2
  • 2 weeks later...

January 15th Changelog

  • Fix cat not getting XP when killing multiple birds quickly
  • Fix cat losing speed buff on death
  • Fix bird view angles being reset on death
  • Serverside optimizations for multiple addons
  • Fix scoreboard icons (wanted, muted, etc) not being removed properly
  • Hardened net message rate limits to prevent abuse
  • Patched a net message exploit that could allow players to hover in place indefinitely
  • Cleaned up a load of tables and timers serverside for performance
  • Removed all references to ICE, replaced with the original SWAT jobs
  • Fix animal / pet jobs being unable to use the piss swep if they had it unlocked
  • Removed unused safe zones from secondary fountain area (was used for the chess tables)
  • Made it so !p, !pm, and /pm all function the same. Uses the modern "PM from <user>" with colored text
  • Increased the effectiveness of the mafia's drug processor demand by 100%
  • Fixed scoreboard not showing all players after you spawn in for the first time
  • Roleplay jobs that are demoted on death will not be selected as a target for the "Kill the VIP" event
  • Fix bans not loading when opening the staff menu for the first time
     
  • Like 1
  • Thanks 1
  • Touch Grass 1
  • 5 weeks later...

February 14th Changelog

  • Reserve DarkRP job names from being used as a custom class
  • Add command for staff to reset custom class names when necessary
  • Speed up load time by removing duplicate files
  • Patch Advdupe2 exploit [f8e9dab]
  • Prevent DarkRP jobs that require a vote from being selected as 'Kill the VIP' target
  • Add breaching charge usage to logs for staff
  • Add event creation & joins to logs for staff
  • Fix duplicate / junk logs being created when a player joins for the first time
  • Money logs are formatted properly and include the amount changed
  • Fix lua error due to missing font
  • Patch server crash in Zero's Meth Lab
  • Optimize radial menu net messages to improve server performance
  • Fix auction house notifications not visible on lower resolutions
  • Add notifications when you die to a bounty hunter or a hitman
  • Improve server performance by removing fish and bricks after 10 minutes if not picked up
  • Fix an issue where a player could get XP multiple times for killing a bird that had armor as a cat
  • Fix lua error when trying to change your custom class name for the first time
  • Improve server performance by removing useless logging (serverside)
  • Patch item duplication exploit using stoves
  • Fix LODS swep not playing all sounds on primary attack
  • Hardened multiple client --> server net messages to prevent abuse
  • Patched exploit where a player could buy gang talent rerolls but could not afford it
  • Added multiple honeypots to catch cheaters
  • Made the desktop icon flash when a new sit is called (can be disabled in Help menu)
  • Fixed players seeing different dollar amounts when getting taxed by the mayor
  • Patched a severe exploit using gm-media-players
  • Fix the boombox not displaying all radio channels
  • Draw a crosshair when playing as the Shark job to make it easier to hit your target
  • Fix UI lock when spam buying an item on the quest shop with high latency
  • Make it so staff can refund boots of speed during a sit
  • Added the ability to report player models that are offensive / nsfw from the cc editor
  • Disable jiggle physics for models with the 'anime' or 'furry' content flags
  • Removed some of the most reported custom models 
  • Improved the UI when sending mail to a custom content owner from the cc editor
  • Made it so the mayor must be inside the PD to tax everyone or issue a payday to police
  • Made it so the mayor only gets money if he's inside the PD
  • Made it so AFK mafia members don't get a cut of stolen taxes
  • Made it so AFK cops don't get a cut of taxes
  • Reduced the votes required for !unfun to pass by 10%
  • Made it so you must auth on cameras when using advdupe2 to paste them at their original position
  • Fix some sprites not drawing over certain entities in world space
  • Fixed recent deaths not showing up in the sit menu after a recent update
  • Fixed being unable to disable the kill feed from the help menu on x64/beta branch
  • Made it so members in an active gang war spawn at a random location around the map
  • Made it so members in an active gang war are not protected by spawn until the war is over
  • Buffed stats for juggernaut minigun
  • Fixed drug buyer npc not flinging users when hacked
  • Hacker can hack the drug buyer to call the cops on users that sell illegal drugs
  • Goon Chunks can be converted to shipment form 
  • Prevent all pets from creating items if the owner is AFK
  • Like 3
  • 1 month later...

March 16th Changelog

  • Help menu categories are collapsible 
  • Warrants from mayor are auto approved (or judge gabe if no mayor is active)
  • Add usage instructions or item description for all default sweps
  • Attempt to generate weapon icons for all sweps
  • Updated media players and fixed playback
  • Fix zero-stack food creation bug
  • Fix Precious Life perk bypassed by overkill damage
  • Fix players being immune to cuffs while sitting
  • Fix accessory color not syncing across clients
  • Fix hacking the bank vault not always spitting out cash when it should
  • Fix Digital Info talent overwriting entity materials
  • Fix some weapon names displaying as "Unknown" when equipped
  • Fix annoying bug with scoreboard search box not accepting input
  • Fix owner not being assigned to train when fishing it up. Improves damage logs
  • Reverted changes to cameras that required you to auth before using them
  • Improved water bottle item description
  • Improved c4 LOS tracing
  • Like 6
  • Thanks 1

March 23rd Changelog

  • Added spring battlepass - includes pets, emotes, and blueprints
  • Added 'life alert' to crafting bench. Have a chance to be revived after dying 
  • Added 'daddy goon egg' to crafting bench. Spawns a random level 3 goon
  • Fixed precious life activating when player did not take damage
  • Added pickup box drop logs for staff
  • Fixed item duplication exploit involving refund command
  • Fixed typo in trash item name
  • Thanks 4
  • point 1

March 24th Changelog

  • Make goons more aggressive when acquiring a target
  • Fixed goons getting stuck on each other when spawning
  • Friendly goons will roam around a bit after hatching
  • You can command friendly goons to relocate with bugbait 
  • Fixed players earning XP for hitting themselves with a boot
  • Like 1

March 26th Changelog

  • Added a new artifact pet: Chiña (random drop)
  • Added a toggle to only show favorite emotes in the context menu [C] panel
  • Replaced grub bobber model bc some players don't have hl2 assets mounted
  • Fix cat speed not restoring after drug effects wear off
  • Fix precious life triggering within a safezone when the player could not actually take damage
  • Like 1
  • 2 weeks later...

April 4th Changelog

  • Fix lua error with Security Specialist
  • Fix some talismans persisting on death / job change
  • Reverse change that prevented smod+ from refunding themselves when no one else is online
  • Fix bounty hunter unable to pickup bounties on the same player more than once
  • Sanitize sql queries to prevent abuse (exploit fix)
  • Fix fishing circles catches not counting towards regular "catch fish" quest
  • Fix typo in poller's XP methods description
  • Allow player to be refunded if they are falsely demoted from their job
  • Fix supporters without VIP rank being unable to access Spawn Of Hell job
  • Fix staff being able to touch other player's media screens even if they had "touch player props" disabled
  • Possibly fixed !exit command not working on players that were sitting on the ground 
  • Optimizations to sit anywhere command to reduce server memory usage
  • Add fallback for SugarUI.Model and notify player if their precache limit is reached
  • Remove pointless scheduled advert since CS:S is now included in the base game files
  • Small optimizations to clientside model creation pruning
  • Improved timestamps for !mail messages
  • Made it so you will only see mail from the past year by default (for performance) with an option to view all
  • Like 1
  • Thanks 1
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