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[Changelog] DarkRP Server


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June 14th Changelog

  • Made it so when the Mayor dies, the status text is at the top of the screen instead of the center
  • Made it so clicking the "Search" text box in the CC editor properly clears it out initially
  • Made it so birds cannot hit players out of spawn or the fountain area
  • Removed overheating networking things from printers
  • Increased the recoil from shooting the M14 making it much harder to control
  • Increased payday from $750 -> $2,000 and CP payday from $500 -> $1,800
  • Fixed a slew of meth rendering errors
  • Fixed an issue where blowing up items as the hacker didn't always work
  • Fixed an issue where tombstones did not drop onto the floor when a player died
  • Fixed an issue where fishing colors were not being reset properly for supporters
  • Fixed an issue where some jobs may appear on the undercover menu when they shouldn't
  • Fixed an issue where !wepslots used the wrong Slot Pos when selecting
  • Fixed a rare issue with the Kings Assassin when the King died
  • Fixed a rare issue when holstering guns
  • Fixed a rare issue when requesting status icons
  • Fixed a rare sitting error
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  • 4 weeks later...

July 13th Changelog

  • Made it so shooting resets your taunts if active (dancing)
  • Made it so "Animal" type jobs can use inventory items that are not considered weapons
  • Fixed an issue where some entities were incorrectly phased in congested areas
  • Fixed an issue where some potions didn't allow you to swap jobs even after dying
  • Fixed Birds and Pigs being able to use their inventory to equip weapons and lose them
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  • 2 weeks later...

July 23rd Changelog (Bug Fixes)

  • Fixed an issue where a Treasure Hunter spot might spawn outside of the map near the ocean
  • Fixed Playable Piano not emitting any sounds
  • Players should be refunded if the target disconnects during a Kill The VIP event
  • Fixed an issue where if a Treasure Hunter moved around while scanning, the scanner would bug out and they would not be able to dig up the treasure or be given another position
  • Made it easier to spread Covid by coughing near someone
  •  Fixed a bug where players were unable to use the weapon selector if they died at the bank terminal
  • Fixed a bug where the Necromancer would be unable to revive someone if they did not immediately respawn or remained in a downed state
  • Like 1
  • Thanks 1
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  • 4 weeks later...

August 19th Changelog

  • Added a theater you can use
  • Added staff command "!forceskip" to force skip theater videos
  • Added theater logs
  • Made it so boomboxes use our new media converter
  • Optimized server performance
  • Fixed an issue where you couldn't cancel an item on the auction house if you had a full inventory
  • Fixed an issue where K9s could inventory their arrest stick and handcuffs
  • Like 4
  • Thanks 1
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August 20th Changelog

  • Made it so most weapons cannot be used in theaters
  • Made it so grenades such as smoke grenades don't work well in theaters
  • Made it so players can only have a max of 5 videos queued
  • Made it so there is a cooldown to requesting videos to prevent spam
  • Made it so you cannot use your inventory in the theater
  • Made it so when you queue a video, it gives you the name of the video instead of its url
  • Fixed some theater stability
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August 22nd Changelog

  • Fixed an issue where you wouldn't get quest progression for fishing up more than one fish in a fishing circle
  • Fixed an issue where fishing up a printer reduxer would give quest progression for catching a parrot fish
  • Fixed an issue where the shadow knife could be used at long range if the attacker was standing in front of a fence
  • Fixed an issue where you would have to relog to get your lighter swep if you died or changed jobs
  • Made lighters great again
  • Fixed terrorist HUD disappearing after 5 minutes
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  • 2 weeks later...

September 13th Changelog

  • Added it where you can see your CC weapons on the F4 menu when clicking details
  • Added descriptions to lockpicks and door shields
  • Made it so AFK players are not counted in an unfun vote
  • Made it so raiding the Bank Vault gives you 100% of a players worth rather than a random percentage
  • Increased player raid amount for Bank Vault from 40 -> 60
  • Updated chucky description
  • Updated bottle cap model to prevent lag
  • Fixed an issue where ragdolls did not apply player color properly
  • Fixed an issue where Adv Dupe 2 may lock the player out from pasting until next reset if pasting a corrupted dupe
  • Fixed an issue where legacy jobs appeared twice on the F4 Menu
  • Like 2
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September 24th Changelog

  • Optimized tilling physics, seeds physics
  • Made it so Mr Bones can pick up fishing rods
  • Made it so you can search quests in the F4 menu
  • Made it so crops do not grow inside of pickup boxes
  • Fixed an issue where the RDM zone wouldn't network kills more than 127
  • Fixed an issue where mega seeds were not working properly
  • Fixed an issue where catching fish sometimes would not display status text
  • Fixed an issue with a tilling plot quest
  • Fixed an issue where mega seeds had the wrong models and colors
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October 2nd Changelog (Pre-Halloween Update)

  • Added spooky pumpkins around the map that you can smash for loot & XP
  • Darkened the map slightly, added more clouds & fog
  • Added limited run Halloween quests (ends November 1st)
  • Added 7 free spooooky player models to the CC editor (ends November 1st)
  • Replaced T1 lootboxes with spooky pumpkins
  • Added a Zombie Outbreak mini-game. Once infected, spread the virus to other players for XP & cash
  • Added new ways to earn XP for Halloween (ends November 1st)

 

More Halloween updates coming soon, with the main October update scheduled for Halloween weekend!

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