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[Changelog] DarkRP Server


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March 17th Changelog

  • Fixed an issue where you would not gain quest progression for fishing inside a circle if you had the "Fresh Bait" leveling talent
  • Fixed an issue where you would not gain quest progression for harvesting chemical barrels if you used a Quick Farm talisman
  • Fixed inconsistencies in sell price of processed drugs. They are now worth the same amount in either stack or shipment form
  • Fixed general instability when rendering Spawn of Hell's target. They will now be visible through walls and at any distance
  • Added a friendly advert reminder to purchase and mount CS:S content to avoid errors
  • Added mention of chemical hoses to Quick Farm talisman description
  • Fixed a typo in the description of certain foods
  • Renamed "Help Menu" --> "Client Settings"
  • Thanks 1
  • thumbdown -1 1
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March 25th Changelog

  • Unprocessed drugs will attempt to locate an empty position to spawn in when harvested so they don't get stuck inside other crops
  • Breaching charge and breaching spas should trigger door alarms when used on a door that has an alarm activated
  • Fixed bounty target HUD not being removed when the target is killed
  • Fixed an issue where bottle caps could collide with each other and cause FPS loss
  • Like 2
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April 3nd Changelog

  • Made it so when you get warned, logs for that warn are exported
  • Made it so when getting pooped on by a bird, it indicates the bird is KoS
  • Made it so its easier to start flying as the bird
  • Lowered the jetpack sound. Made it so the screen doesn't shake as crazy
  • Fixed an issue when buying bulk shipments did not give the correct shipment
  • Fixed an issue where crouch jumping broke when swapping off the bird
  • Fixed jump sweps having an incorrect jump timer when using them
  • Fixed a few pissing errors
  • Fixed an issue where the mayor and mayor's assassin were not demoted properly
  • Potentially fixed a crosshair issue people had when swapping off the bird job
  • Like 2
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April 14th Changelog

  • Replaced Pissed Baby -> Minions
  • Replaced Pedophile -> Gru
  • Optimized the PD screen
  • Optimized doors + made the UI slightly more consistent
  • Made it so door shields now block Breaching Spas 12
  • Made it so deployable shields take 3x damage from grenades
  • Made it so the security specialist screen will show the real hacked entity name instead of the class name
  • Made it so you can scream as a hobo 50% faster with the hobo swep
  • Fixed an issue where hacked entities were not properly networked when becoming a security specialist
  • Fixed an issue where parcels could not take damage
  • Fixed an issue where becoming mayor did not network cooldown times for lottery, taxing, payday
  • Like 3
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April 17th Changelog

  • Fixed players receiving an error when trying to add a citizen playermodel to their model pool
  • Fixed an issue where getting arrested would reset your model scale but not your view height
  • Fixed certain areas in spawn zone not having spawn protection
  • Prevent undercover cop from using the bird model
  • Thanks 1
  • thumbdown -1 1
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April 18th Changelog

  • Added notes to the warning menu to utilize for verbal warns and ect
  • Warns now go into an inactive state after 2 years
  • Printers produce less money
  • Printers can now overheat easier if overclocked and inside of a rack
  • Printers now take more battery when overclocked more
  • Improved the look of the buttons on the water barrel
  • Made it so you cannot phase water barrels through your base
  • Made it so pooping on players as a bird logs it
  • Server optimizations
  • Fixed an issue where hacked entities were not properly networked to hackers
  • Fixed an issue where exploding entities as a hacker did not work
  • Fixed an issue where if a printer lost its battery, it may have not disabled its sound
  • Fixed an issue where under high lag, the bird may render twice
  • Fixed an issue where some blacklisted words were still displayed on sweps
  • Fixed crouch jumping after swapping off the bird job
  • Like 2
  • Thanks 1
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May 1st Changelog

  • Added 10 new perks and 5 new talents, raising the level cap to 50
  • Added rotating jobs every hour which provide 3x Job XP
  • Added Quick Rod + Goon Eggs to the crafting bench
  • Added 43 more fish to catch
  • Added Shiny goons which are rare but spawn lootboxes when killed
  • Made it so you can gain XP + make money as The Abomination
  • Made it so all new Artifact guns have 6 specials
  • Made it so the Shipwreck Diver moves much faster in the water
  • Made it so inventorying a fish bobber with a fish on it, immediately goes into your inventory
  • Made it so events have cooldowns when called from the NCP (per event, not global)
  • Made it so Non-Lethal grenades now obey LOS
  • Made it so animal jobs (pets, shark, ect) cannot use weapons accidently
  • Made it so the Undercover cop cannot become animal jobs
  • Made it so Birds ram into people with less force
  • Made it so when a Mayor reinforces people, it gives specific ammo rather than their gun ammo
  • Allowed more props to be picked up to have physics
  • Increased the amount of money earned from PD Bank raided by around 80%
  • Increased the amount of money obtained from the PD Bank if you were not a Bank Robber from 10% -> 100% (tf??)
  • Increased the amount of money obtained from the PD Bank if you rob the bank as Bank Robber from 100% -> 120%
  • Increased C4 radius by 20%
  • Increased shipment amount from the PD Bank from 2 -> 15
  • Increased Heist Plus talisman from 25 -> 35
  • Increased the chance to get the "Enchanted Matrix" perk to work
  • Increased the Level 10 shop item -> Level 25
  • Increased the spawn rate of dumpsters by 100%
  • Increased the spawn rate of the Diver items and Shipwreck lockers by 400%
  • Increased the price of buying a Large Printer Battery from 100 -> 500
  • Increased the effect of the Big C4 talisman
  • Decreased printer recharge price from 5,000 -> 2,000
  • Improved all descriptions on printer upgrades
  • Improved reliability with fishing pole colors
  • Improved quest handling when robbing the PD Bank
  • Improved door alarm rendering
  • Improved C4 LOS handling
  • Server improvements with props
  • Fixed gang tokens not rendering correctly in your inventory
  • Fixed the Undercover UI when you couldn't become a certain job
  • Fixed an issue where the Sewer Lord would get told to go underground when he was underground
  • Fixed an issue where a players breathing HUD would be shown if he had infinite breath
  • Fixed an issue where dying as the PD Bank heister and sitting there wouldn't end the raid
  • Fixed an issue where the talisman "Rare Finder" made it more difficult to find rarer items
  • Kinda fixed an issue where players could spawn entities in the skybox??
  • Like 3
  • Thanks 3
  • crine 1
  • thumbdown -1 2
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May 5th Changelog

  • Fixed some default weapons having missing textures
  • Added the option to enable or disable keeping trash as shipwreck diver (RELOAD with shovel out)
  • Balanced the swim speed for shark in water
  • Thanks 1
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  • 1 month later...

June 6th Changelog

  • Added a new meth system
  • Added player status icons
  • Added /afk <status_message> to let players know you're afk
  • Added !voterestricted for staff to restrict players from making votes
  • Added Piss SWEP & Lighter SWEP to prestige shop
  • Added new feature buttons for supporters in the F4 menu
  • Lowered overall XP requirement by 30%
  • Printers produce less heat when hitting 60 degrees and heat up slower in general
  • Printers will cool down much faster and cool down when overheated in a rack
  • Increased amount of 3x XP jobs on rotation from 2 -> 3
  • Increased Goon Meat despawn rate from 20 seconds -> 60 seconds
  • Optimized party rings and made it so they show through the world if close by to your members
  • Made it so joining the steam group or forums grants you 3 days of supporter
  • Made it so players can test non public weapons in the CC Editor
  • Made it so favorited jobs appear at the top of your F4 menu
  • Made it so token entities degrade in 8 hours up from 4 hours
  • Made it so prop spamming doesn't notify admins too often
  • Made it so degrading entities show in minutes rather than seconds
  • Made it so pickup boxes do not lag the server when stacked up
  • Made it  so the Holy Grenade properly puts players into the combat state
  • Made it so when selling an entity off a gun shelf, it shows its proper name in chat
  • Made it so the Treasure Hunter now earns 2 chests when going to zone 4 or above
  • Made it so Mr Bones earns $7,500 for a reverse kidnap up from $0
  • Made it so Master Stalker earns $15,000 per unique stalk and attacks faster
  • Made it so Spawn of Hell earns $25,000 when killing his target successfully 
  • Made it so Batman earns $4,000 per restrain up from $1,000
  • Improved weapon hovering style
  • Improved weapon base code base. Improved handling, swaying and muzzle flashes, FOV transitions
  • Improved admin utilities for picking up players with physgun
  • Improved people getting stuck in general
  • Improved giving the user hints about failsafes
  • Improved server performance
  • Improved piss swep looks under low fps
  • Fixed an issue where the scoreboard and HUD did not rescale when adjusting resolution
  • Fixed an issue where custom jobs could be added into the 3x rotation
  • Fixed an issue where cops would not get money for blowing up processors or printers
  • Fixed an issue when entities with a firewall got hacked still got hacked in some cases
  • Fixed an issue where items might be frozen randomly in midair
  • Fixed the camera tool only working once
  • Like 4
  • Thanks 3
  • reckduck 1
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