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snake eyes -
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Everything posted by snake eyes
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wabby wobble https://steamcommunity.com/sharedfiles/filedetails/?id=1754633733
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bump session number 225 https://steamcommunity.com/sharedfiles/filedetails/?id=2851944542
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r_decals 0 r_decals 2048
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this should be enough evidence to buff the tranqm9 or make it more reliable
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As of current day slashing yourself for a dark spirit jar gives you a 3 minute cooldown, and slashing someone else gives said player a 10 minute cooldown from dropping another dark spirit jar. A Cooldown for slashing other people for dark spirit jars i think is fine but slashing yourself shouldn't have a 3 minute cooldown as it just makes personal talisman creation take way too long for no good reason.
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The Most Efficient Method For Grinding Shipwreck Lockers Isn't To Play Shipwreck Diver BTW, Switching To Shark And Just Grabbing The Ones That Spawn On The Seafloor Is Much More Efficient. Going around the dirt piles to try and find them isn't faster or even better. Also basically nobody grinds out shipwreck lockers unless they are trying to push xp categories because the crates themselves suck and have basically 0 sell value outside of their 60 xp gains on 3x xp
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self explanitory, extra slots for the shipwreck diver would be nice as i'd like to cash in on the triple xp he offers and theres always some lvl 7 player who decided it would be his day to play shipwreck diver while being arrested or kidnapped. Job otherwise isn't special enough to warrant being a 1 slot only job like other jobs so having extra slots would be nice. (also you could have 3 slots so that you could maybe megabase the ocean which would be pretty cool)
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Feel Free To Respond/Add To It, I Know I've Forgotten Something: A heads up though if the numbers look off, this is without the free +1xp added from the rep bonus. XP charts are listed from default, to with double XP, and then with triple XP ontop of the Double XP.
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full excel spreadsheet above:
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A concept ive had in mind for awhile. Basically Idea is that if a rebel/mafia leader calls a revolt against the mayor and they win the revolt, they get set to mayor by default and their followers (either other rebels/mafia members) get to become randomly selected CP roles and the current set of CP members get demoted. It generally would make sense that an aspiring rebel leader/mafia leader would want to take power over the government if they started a revolt, and it would perhaps make these two otherwise useless job classes more viable for gameplay, as people who want to be mayor wouldn't have to rely on an election to get into office, something that can be manipulated extremely easy just by people saying to friends to vote them in. Only potential issues i can see coming from it is that the elections would be abandoned for revolts since the ones calling it would almost certainly win the office, a few potential ideas i had for maybe preventing this would be either: 1. A Cap of 3-5 max rebel revolts before an election needs to take place 2. the new mayor has either 0 grace period or an extremely limited grace period, allowing other parties to potentially just kill them right afterwards (this probably wont work tho, seeing as if you just finished a revolt and got killed by a bomb or something you'd immediatley lose it, defeating the purpose) 3. Nothing, it might be alright enough and seeing as all the CP that previously ran the place get demoted, its completely possible for them to start their own revolt to try and get the office back List ya thoughts below
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Currently For Triple XP it is not listed what actually gets improved by the increased xp gain. While for most jobs i think its probably obvious some jobs have very specific xp categories (ex: Gru throwing babies at minions) So it would be nice for the XP categories that the job has to all be listed. Heres a design i came up with in paint that could solve that problem.
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it also seems to have reset my quest and my tokens aswell
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(my xp before the wipe, i got a bit more than this but it was somewhere around 14-18) (xp after, also take note that i got an extra 10 mil)
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Have Pooled XP Save So That It Can Be Recovered With !recover
snake eyes replied to snake eyes's topic in Suggestions
that would work -
No idea if its possible but it tends to happen when I grind for XP that I end up crashing with [x] amount of xp saved for use in dark spirit jar farming. This leads to me just losing a lot of money and my time, as I like to use the XP to let me continue profiting while grinding XP for prestige's. I think that if the XP was saved and could be returned with !recover then that crashing would be less of a random net loss of possibly thousands of dollars like it is currently for those grinding XP.