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snake eyes

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TitsRP

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    snakeeyes

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  1. No idea if its possible but it tends to happen when I grind for XP that I end up crashing with [x] amount of xp saved for use in dark spirit jar farming. This leads to me just losing a lot of money and my time, as I like to use the XP to let me continue profiting while grinding XP for prestige's. I think that if the XP was saved and could be returned with !recover then that crashing would be less of a random net loss of possibly thousands of dollars like it is currently for those grinding XP.
  2. looking back i didnt actually test if this was strictly a visual bug so it might not be as bad as first expected but its still an issue aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
  3. CBaseEntityList::AddNonNetworkableEntity: no free slots!
  4. - Chemical Pumps will start out at 100% HP (HP being the loose term for how much you can pull out [Chemical Barrels Currently Pull Out 20% HP]) When they first spawn in. this includes when the server restarts, and most importantly, when using a Materials Galore. Is this a bug or are you just making a statement? I'd assume this would be a bug as it doesn't seem intentional for you to only be able to farm 5 barrels off of the pumps that first spawn on the map, then be able to farm 10 from them forever afterwards. Currently all other materials have max "HP" when the
  5. Location: Near suburbs by this bank Reason for removal: Well come on, its in a bank. Also Suburbs has way too many chem spots and this one just gets ignored often. It is farmable but if it is to remain then it should be in a better position. Location: On the wall of the road by the beach Reason for removal: There should only be one pump here, not two. location: on a wooden bridge nearing the tunnel that lets you go into the suburban area Reason for moving: it should be moved up more to match another pump in this area instead of bei
  6. - Chemical Pumps will start out at 100% HP (HP being the loose term for how much you can pull out [Chemical Barrels Currently Pull Out 20% HP]) When they first spawn in. this includes when the server restarts, and most importantly, when using a Materials Galore. Currently all other materials have max "HP" when they spawn in but chem pumps don't and I believe this has to do with the changes that were made a long time ago to chem pumps. - Chemical Pumps display incorrect "HP". They have 200% HP but only display 100% leading to you being able to pull 5 barrels without noti
  7. Also worth noting is that weapons seem to have no name, only referring to "empty space" when bought:
  8. The exact lua error i got: [sugarshelves] addons/sugarshelves/lua/shelves/client/cl_shelfmenu.lua:275: attempt to index a nil value 1. DoClick - addons/sugarshelves/lua/shelves/client/cl_shelfmenu.lua:275 2. unknown - lua/vgui/dlabel.lua:237 i have no idea what it means.
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