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Venderson

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DarkRP Server Rules (Compat Test)

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Posts posted by Venderson

  1. The entire job is annoying with how it operates, all because of it's reliance on physical objects and how easy it is for pots to either phase through the floor or fly off into the corner.

    I'm not sure how realistic it would be to expect changes from it though but anything to make the process smoother gets a +1 from me, a third slot for it wouldn't hurt either. 

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  2. Maybe it could be set so sharks receive a "serial killer" type reward for getting kills, with each successive kill you'd get a set amount of fish and XP as a reward, gradually getting better fish drops the higher your kill count could go.

    Though it would need a similar cap to the serial killer so you don't just target the same person over and over again.

    Sharks and crabs should also be able to regain health by eating fish.

  3. Quote

    i dont like this idea because it takes the actual "sneaky" part that you can do with bounty hunters, you can sit in a corner and wait for a bounty hunter to turn the corner and try to kill you then just be better. Now ive seen a clever trick which is using potions of character to hide your identity (essentially playing hitman in titsrp) giving the hunted an upper hand. Makes bounty hunter obsolete and really would only be worth to do it for quests

    Perhaps a compromise to this would be having a leveling milestone, where if hunting a bounty above 5k you'd automatically be given a random job and model, similar to how the serial killer functions.
     

  4. I would at least like it if CC thief classes couldn't be demoted at all, and cop CC's being only demote able by either staff with a CP ban or getting fired by the mayor. We grinded for these and shouldn't be demoted by an unhappy player because his base was raided, or he got caught kidnapping in front of the pd for the fifth time.

  5. I'd like to ask what everyone's opinion of the demote command is, lately I've seen it used for nothing but abuse and petty back and forth arguments. I'd personally like to have it removed as these days it's hardly even being used for it's intended purpose "to combat failRP", and most situations that would involve it's use are already handled by the staff team.

    The demotion command faces the same problem as votebans where everyone will simply vote yes without even looking at or considering it, another alternative would be to have it so demotions could only be handled by either staff, vips, respected ranks etc.

    TLDR: I don't wanna keep getting demoted by angry people.

  6. On 5/31/2022 at 11:12 AM, bugman said:

    Masterful Farm: good
    Processor Dominance: higher chance for better loot from procs or chance for increased quantity up to 7-8

    Pretty penny: the chance to get suga from xp should be upped again, its too rare for the perk to matter
    NIce Guy: doesnt decrease the amount of suga it costs to buy VIP it should be lowered to 2.5 mil / 150suga
    Fish Master: could also apply to carbon rod
    Wide Awake: who uses this
    Good Ear: good
    Junk Launcher: should be default perk
     

    Extra Bullet: good
    Blood Sucker: fine
    Precious Life: literally just too meta
    Two is Better Than One: the more people around you when you place a c4/timebomb lowers the timer by 4 seconds per person down to a minimum of 10 seconds
    Force Mug: increase mugging price for ccs and this is useful
    Force Drop: everyone uses this to force drop their friends, at this point it kinda doesnt need to exist. You could hange it to where you can be force dropped again after 2-10 hours, but you cant be force dropped by the Same Person within the same reset.
    Feather Hands: doesnt work, but was pretty good
    Dead Silence: make all raiding tools not make sounds (blowtorch, c4, lockpick, keypad crackers)
     

    Experienced Cop: maybe just half the cuffing speed instead of being instant
    Persuasive Fine: shouldnt exist
    I Basically Live Here: should be a default perk for non-cc cops, maybe 10 minute cd
    Free One: spawn with bacta grenade instead of healing mist grenade
    Slow Down: no one uses but it is honestly a good perk
    Instant Backup: same as i basically live here
    Steel Grade Cuffs: should just be harder to break out, people random cuff with this perk and you are left there for upwards of a minute
    Down But Not Out: just precious life for cops
    Bad Boy Finder: fine how it is
     

    Morpher: size change should just be a default for silly jobs
    Slippery Snake: no one uses but its fine
    Wow: no way to make this useful
    Power Stomp: bugged, and not that good when it worked
    Reinforced Legs: fine, be allowed for more than just silly jobs
    Alter Gravity: should be toggleable the same way as morpher
    Where is the Bathroom: perfect perk doesnt need change
    Pocket Sand: good perk
    Take the Pain: pretty sure its only for silly jobs, would be good if anyone could use it

    Experienced Cop: Fine how it is, cuffing a moving target is hard enough even with this perk.
    Persuasive Fine:  Agreed, very pointless even for someone who fines a lot , could be changed to increase prison times for unpaid fines or something.
    I Basically Live Here: Fine how it is maybe switching it over to a 6 point level instead of a gang talent idk.
    Free One: I agree on this one, mist grenade is pretty pointless and hard to use.
    Slow Down: I'd honestly almost say it should be  a default perk as it's insanely hard to restrain someone actively shooting at you. I prefer to arrest/fine people instead of gunning them down.
    Instant Backup: No opinion, glitchy but occasionally helpful.
    Steel Grade Cuffs: Agree on your suggestion of switching it to just being harder to get out of, but it should also be immune to lockpicks.
    Down But Not Out: Fine how it is, very rare to actually be revived and unlike precious life you're out of the fight + it's not instant.
    Bad Boy Finder: Needs the trigger to close the PD doors removed, otherwise good perk could be better if the third most wanted could be hunted as well.

  7. Kidnapping is one of the worst and most toxic things on this server

     

    -Since CC's can have bludgeons you can be kidnapped anywhere anytime by anyone.

    -You lose all your weapons weather they succeed in kidnapping you or not.

    -99% of the time it's not even fun kidnapping it's just sitting in a black box waiting for the timer.

    -Since most of the big kidnapping gangs have numerous members you're unlikely to be saved and it's a license to kill anyone who attempts to stop it.

    -Since most of the gangs have all the perks it's only a 2-minute cooldown between kidnappings.

    -This is also assuming they don't just instantly execute you as soon as your kidnapped. 

    -Being thrown in the sewers every two minutes.

    ___________________________________________________________________________________

    And when it comes down to it the only counterpoints are 

     

    "Well, we paid real money for our bathwater bludgeons."

    "I'm a kidnapper main and I find nothing wrong with kidnapping."

    "Lmao just shoot the kidnappers."

    "Git gud"

    ___________________________________________________________________________________

     

    With the way, kidnapping is now it's one of the main detractors from the server for me and I feel I play the server less because of it this is from my stand point where im personally somewhat developed but for newer players kidnapping can be devastating.

  8. -1  Batman is fine he could even use a buff It's very hard to click people in just the right spot to hogtie them aswell you can't hogtie people while sprinting.

     

    The main counter to batman is just being aware of your surroundings and the crimes he can hogtie you for 90% of the time that alone will stop batman.

     

    This is also assuming it's just a single person 2+ people and batman is almost worthless.

  9. Bug

     

     

    Description: The keys the DEA agent spawns with do not allow locking/unlocking the PD doors. The DEA agent also does not spawn with a stun gun like all other cop classes. 

     

    How to reproduce: Become a DEA agent normally and attempt to use the keys.

     

    Priority: Low

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