Jump to content

Lunartique

VIP

 Content Type 

Profiles

Forums

Events

DarkRP Server Rules

Forum Rules & Guidelines

DarkRP Server Rules (Compat Test)

rules-compact-manual

Posts posted by Lunartique

  1. With the removal of the perk that automatically door shields bought doors, seeing reinforced doors has become uncommon,
    With Breaching Spas-12s becoming common, sledgehammers, lock picks, and breaching charges have become useless.

    There's no reason to use anything over breaching spas-12 anymore,
    With sledgehammers, you would need to hammer down a door for several seconds,
    and you would need to use lock pick if the door was reinforced since a sledgehammer couldn't break it down.
    Even more, breaching charge is completely out-powered.
    But why do that when you could just shotgun the door off in a split second.

    So here is my suggestion:
    Prevent reinforced doors from getting blown off by breaching spas-12s, or at least make the reinforced door be able to take multiple breaching shots.
    And allow sledgehammer to break down reinforced doors, where if it would break down the door, it would remove the reinforcement instead.

    This would make a breaching charge the fastest way to break down a reinforced door,
    Breaching spas-12 still being the best option given that it is expensive, but not by a mile.
    Sledgehammer would be good and bad at times with it's inconsistency to break down doors.
    Lock picks for consistent but slow door openers.
    And would also encourage players to craft and use door shields.

  2. harvested a chemical barrel [4/5/10]
    caught a fish [4/5/10]
    caught a fish in the circle [4/5/10]
    hacked something [7/10/13/16/19/22/25/18/31]
    sold an item from your gun stand [1/3/4/7]
    extracted a spirit [4/10]
    extracted a dark spirit [10]
    playing on the server not as a cc [3/7]    
    un-hacked something [7]
    crafted a potion as an engineer [7]
    found a lootbox in the world [5]
    enchanted a weapon [7/13]
    got money from a printer [2-31]
    sold goods [1-42]
    created a shipment using a processor [2]
    destroyed a processor [4]
    destroyed a printer [2/4]
    upgraded a processor [2/4]
    upgraded a printer [2/4]
    got a 100% on a bitcoin translation [2/4]
    completed a bounty [5/10]
    grew as a pig [2]
    won a scratch off [7]
    mined some ore [4]
    harvested some wood [4]
    playing as a hobo, i got you [2/4]
    watered plants [2]
    hit someone with a boot [4/7]
    cuffed a player with bounty [7]
    fining a player [4]
    arrested a player with bounty [4]
    non-lethaled a criminal with bounty [2]
    completed a bounty [5]
    crafted a talisman [5/10]
    heisted the bank [46]
    became a legacy job [4]
    used the pickeup box [2/4]
    enchanted a weapon [4/13/19/25]
    tilted a plot [2]
    made a wish [7]
    blew up a vehicle [4]
    gave someone a cure [7]
    won a gang war [127]
    sacrificed a player to satan [7]
    extracted blood [4]
    changed a material with a material nade [4]
    joined a revolt [4]
    assasinated the mayor as the assassin [16]
    sold an item to the rsb [7]
    became a legacy job [7]
    crafted a potion as an engineer [7]
    taxed all players [7]
    became the new mayor [10]
    survived an unfun vote [25]
    won the rdm zone [10]
    harvested goods [4]
    became a pissed pig [25]
    won an event [91]
    crafted food [4]
    killed a player as the spawn of hell [16]
    got money from a printer [70]
    won a revolt as pd [7]
    reinforced a door [4]
    found the daily dragon egg [700]
    searched a dumpster [4]
    kidnapped a player [2]
    removed garbage from the ocean [4]
    returned a shipwreck locker to captain charlie [11]
    raiding the bank vault


    this was made several months ago and only updated with new ones ive seen
    tell me any mistakes and anything new / missed or ill cut your legs off

  3. i updated the ttk formula with a more accurate one,
    before i used "(60/RPM)*(HP/DMG)". the problem with this is that it didn't round off the shots to kill, taking something like 1.5 shots into the equation, which makes no sense.
    i changed the formula to "(60/RPM)*STK" which i rounded off myself.

    fiveseven truly is the best weapon

  4. the prestige reward of getting 600 suga should be increased to 1100 or 1200 suga.

     

    compared to other rewards like the 30 legendaries and 1 t3 crate token, 600 suga is way too low.
    30 legendaries costs 1 prestige token, which sells for $7,500,000 at the general buyer, but you will most likely get several legendaries that will sell higher at players.
    3 t3 crates also cost 1 prestige token, which sells for $2,500,000 each, totalling at $7,500,000 as well.
    600 suga on the other hand is $14,000 per, which is $8,400,000.

    so we have:
    30 legendaries = $7,500,000+
    3 tier 3 crates = $7,500,000
    600 suga bucks = $8,400,000
    the suga bucks reward costs twice as much than the first two.

    • Like 2
  5. 31 minutes ago, Abstergo McStubbins said:

    The reason it breaks is actually kind of interesting, something very hard to fix.

     

    First of all, RPM doesn't mean shit. There is actually essentially 3 possible firerates; normal, a bit faster, and what you consider "fast as fuck" (Jugg mini, high firerate leggies). Ideally here they would remove the RPM stat entirely because it is misleading and doesn't actually let you anything. The old Delay stat was actually more accurate. The real issue is a mathematical one. When you get into certain firerates(Say, 0.041 delay between shots), the server reads this as "fire 2.5625 shots per tick." You can see the issue here. How is a nigga gonna fire 2.5 shots per tick? When the delay is not divisible by the tickrate evenly, the gun simply cannot work so the failsafe kicks in and the gun's firerate just goes to it's default value.

    if that's so then sl8 is the best assault rifle then
     

     

    34 minutes ago, ZestyBoi said:

    how is the p90 / pkm better than the sl8? also your 1k rpm gatling gabe will shoot fast some times, and slower in others, to not have to worry about the rng about it just use 1-2 firerate foods.

    p90 has 858 rpm compared to sl8's 750 but deals 4 damage lower at 25 per shot,
    which makes it have a faster ttk, but if the above is true then sl8 is better

  6. i didnt notice i accidentaly left some weapons on a collapsed group so that was dumb
    so some corrections
    PKM is the best LMG, not the M249.
    also the P90 is statistically better than SL8 but if the whole stuff with high firerate stops being calculated by gmod then SL8 is better
     

    but shouldnt firerate enchanted weapons break/ get limited if gmod doesnt register high RPM? like my 1000 RPM gatling gabe

    edit: https://prnt.sc/10ieu14

  7. these are my conclusions:
    AK47 is statistically the best weapon in terms of TTK.
    M14 is the best all-rounder weapon with slightly longer TTK than AK47, but better at long range and has larger clip size.
    M249-LMG is the best LMG, no arguments here.
    Bulldog is the best shotgun, bullet spread not taken into account.
    AW-50 and M98B are the best one-two shot sniper rifles, the other snipers' scopes are too bad and unusable at long range.
    M82 Barret is the best semi-automatic sniper rifle.

  8. added shots to kill and time to kill, fiveseven firerate is completely wrong so ignore that one, but ak47 is still on top of ttk
    the only thing unaccounted for is reload speed which affects the stats of a few weapons like the double barrel

  9. 8 minutes ago, Abstergo McStubbins said:

    This is a good list but I would like to see an additional 2 coloumns - Shots to kill (Full armor) and Shots to kill (Unarmored). This is the distinction that makes guns like the M14 so damn good.

    i could add a time to kill for fully armored and unarmored

    also is the headshot damage multiplier for all weapons the same? could add headshot ttk too

×
×
  • Create New...