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DarkRP Server Rules (Compat Test)

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  1. January 19th Changelog Fixed Mayor Panel for timer cooldowns Added a visual to the PD screen if it's locked + a message to the mayor if you locked it / locked it PD Panel, bounty panel and Mayor Control panel are now considered world props Mayor can call for backup Possibly fixed some issues with the large printer battery Possibly fixed some visual issues with adv dupe
  2. I would say that is just avoiding the fading door limit which is not really allowed, essentially the fading door limit was put there to say "You can only have an extra 3 manmade doors that the raider must go past / used to navigate your base" By using what you did, you could essentially have a lot more. The bigger props, the more doors you can essentially make. The extra fading doors on top of the 5 max limit is for windows or w/e you need to use it for
  3. January 17th - 18th Changelog Stuff I cannot hot reload will have to be for tomorrow Fixed Halo Shotgun Fixed Lotto issues Fixed warrant validity issues Fixed an advanced dupe issue Mayor Assassin is locked until mayor safety timer is over Mayor Assassin gets demoted upon killing the Mayor Lockdowns go on the screen now instead of in chat Mayor Warrant Request will get denied in 20 seconds Added a timer to all cooldowns on the mayor panel Mayor can revoke firearm licenses from anywhere
  4. January 17th Changelog Removed Corrupt rules since there is no more corrupt Removed rule for the mayor "You cannot make money printer's legal" since it's a default law which cannot be removed Removed "You cannot randomly search houses, you must get some sort of evidence unless you see something illegal inside" since it conflicts with warranting for printer sounds Removed "Abusing the CP system will have you banned", common sense Removed "Using unreasonable fine amounts and jail times will have you banned", common sense Removed "You must try your best to comply in advert to help other people.", common sense Removed advert "Counter" since there is no need. If you're not involved in the situation directly or you don't get yourself involved, you should not be killing other people. It's not RP and very low effort gameplay Removed Common sense rule and reworeded it to "DO use Common Sense. If you find a rule to be unclear or if you find yourself being enforced a rule that is not on this page, please contact a staff member. Please use your head and don't do things that obviously are unjust to other players, the server or yourself" Changed "Cops should not be returning to the PD if there is a heist immediately. They should be waiting at least 2 minutes" to "Cops should not be returning to the PD if there is a heist if they died"
  5. January 17th Changelog Only the mayor can build in PD Mayor and Firearm Trainer can give out licenses You get some weapons back and 100 health for winning or entering a fight Lowered doorbell sound radius Mayor menu has seperated cooldowns Added !laws command Fixed bugs from the update
  6. January 17th Changelog First update of the year and probably the biggest update in the last few weeks! A lot of material is hard to test with one person so please, report bugs as soon as possible! Added a new job Firearm Trainer which can be appointed by a Mayor Added Training Dummies which can be spawned by the Firearm Trainer Added doorbells for all houses Added Scratch Off tickets which can be purchased from the PD Armor vendor Getting a Firearm License will allow you to legally own guns + lower your default recoil Reworked the Mayor completely. The main power of the city should feel powerful Reworked the Landlord which can be appointed by a Mayor, tax houses, offer protection, or do what ever you gotta do! Reworked Lotteries allowing the mayor to make lotteries up to 20k per entry Reworked the Fight Club Owner, you can now spawn your own arena and fight! (Also made the job VIP due to the nature of the SWEP) Added a Mayor Menu like the CP menu Changed the Cultist Model, Spawn of heck model and Mafia Leader model Removed the Lurker job and Fighter job Fixed precision issues Sit Logs Added back hand to ear animation along with a new chat bubble Viewing player information is no longer restricted to distance Cops can no longer warrant houses unless there is a mayor + Mayor has to accept all warrants Added Large Printer Batteries which will fill up the whole printer Boombox also uses SoundCloud and you can lock your boombox for only you to use Alchemists can make an ebola potion to prevent the disease for 10 minutes Santa is now a Legacy Job and can only spawn 5 presents CC Editor / Maker have a whitelist of models to pick from now instead of a blacklist Mayor has a central control panel to easily do his job There is now a Mayor voting system which is required to become the Mayor No one can build in PD anymore You can no longer buy Trial Mod unless you have 30 hours logged in the server A bounty hunter's bounty will reset when he dies Hazmats can no longer kill people who have Ebola, they must give the antidote Optimized some job changes Redid PD Screen for a more cleaner look Fixed super shotgun reload bug Fixed some Quad0 ping callback bugs Fixed a texture issue on Donald Trump + the Bank Manager's Vault texture Fixed some RSB issues Fixed alien health using the swep + added a small cooldown Fixed and added some detections to Quad0 Fixed the extreme gambler text + increased rates slightly Fixed a possible error where jobs would be locked due to a delay in legacy jobs Fixed a crafting issue bug You can remove and move all entities you purcahse from the F4 menu Gun shelfs have some weight to them and don't feel like paperweights
  7. It's pretty useless to do, rather than to be an ass since the PD is so small and offers nothing for "taking it over". I would just roll with the flow and not take it over since there is legit no point to
  8. I was going to make a thread about this with a cool info-graphic but you made the thread so you saved me some time. Here is what I have: Since 12/31/2015 we: Gained Sugar as an actual developer and not some owner who presses F5 on scriptfodder for the next coolest addon Had 177 documented changelogs with 50+ other undocumented changelogs which is around 1 update every 2 days (documented) Improved server performance enough to handle 70 players running at 30% - 50% of our CPU usage Improved client FPS by over 2x without multicore-rendering enabled as by this thread https://titsrp.com/showthread.php?tid=63 Improved size, went from 2GB to just under 600MB Went to EvoCity with a more serious approach, lost everyone because they dropped 100% of money on death and everyone got rdmed while loading in Implemented an armory and the PD fining system Added a safezone for spawn Implemented vendors that sell VIP, gamble with you and bet against you Implemented my fist real completed script which was the Weed Zones Implemented a full event system with 9 different events Implemented a processor that spits out shipments instead of money Implemented 2 different revisions of printers Implemented harvesting plots along with drug processing Implemented gun shelves, civilian shelves Implemented a clothing vendor Implemented bounty jobs such as the Mercenary, Bounty Hunter Implemented police cuffs, a bounty system and a non lethal m4 Implemented a full fledged gang system that was a test of SQL related addons Implemented a crafting and harvesting system Implemented a weapon modification system Implemented a bounty board and PD board to gain armor and see bounties Implemented a daily login system Implemented a parcel system Implemented a new HUD and a new player viewing trace Implemented a recovery system which will help with crashes Implemented a fully fledge anti-cheat codenamed Quad0 which stops 99.99% of all sklids and is 99% more efficient on clientside and serverside resources Implemented CW 2.0 weapons and an attachment vendor that got removed due to lag Added a CC editor and CC maker so I would not get 90+ PMs a day asking to change a drilldo to a spoon Added jobs such as the preacher, spooky alien, pissed baby, picolas cage Added jobs such as chucky, the lurker, jigsaw, santa, michael myers, darth vader, soldier 76, mr sniffy, necromancer Added jobs such as pianist, guitarist, trumper man, drummer Added jobs such as the doge, abomination, magic man, reinforcer Added jobs such as the hazmat, hacker, detective Added back lightsabers and improved their performance by over 90% in both the server and client realm Implemented a kill cam ish type of deal and door stats of the player basing there Implemented stats of a player's time played, kills and deaths Implemented an admin calling menu interface where it will attempt to diagnose silly issues so you don't have to contact us Moved ULX to a SQL format to minimize lag Added the respected rank for people who we can obviously trust Switched prop handing system Went through 2 revisions of boombox reworks Implemented a real stock system for everyone to use Implemented a legacy job system for low effort jobs to be used Removed 90% of all jobs that have no other purpose but to sit there Removed all adverts except for heist and counter Removed voting from most jobs Rewrote unboxing to fix it from clientside exploits Smaller viewmodels have permanent less health and armror Added a million cooldowns to everything such as kidnapping, mugging, raiding Broke and then fixes inventories by moving over to it's own DB Got hacked by a backdoor that wasn't our fault and increased security holes to make sure that would not happen again Someone got into the system by finding a leaked password from a former admin and demaned money to not delete our website, we banned him before he could do anything Had a lot of salty players who caused a serious stir in the community Had a lot of exploits such as the two stock exploits which gave you unlimited money Banned Epsilon, Viax and some other dude for not telling anyone about the exploits and giving out over 300 VIPS Denied 425 moderator applications Accepted 203 moderator applications And of course we have a discord now I didn't think I would like the discord but sometimes it's really funny. There probably is a lot more stupid stuff that went down but it's all I got. Thanks for good times and hopefully 2017 will be great.
  9. When you buy the rank, you're not supposed to get training (which is probably why a lot of people who buy trial mod fall off really hard) except for basic ulx binds / commands (which if you don't know that already then what r u doing). This is because I don't support people buying mod. It's just like my feeling on Custom Classes. I don't like how you pay for things at all but there are things that generate a cash flow that keep the server alive and can be dealt with if things go down the gutter. If the server, website and vps could be provided for free then I wouldn't have any donation features at all. I would say that an easy 70% of all people who buy trial mod have absolutely no clue what they are doing. When you buy it, you are supposed to know what you're doing or else you're never going to get promote. They don't even ask for help most of the time and either stop playing or they just get demoted due to abuse. It does say there is a 2 week period where if you fail to advance then you will be demoted. I don't entirely enforce that because either they get demoted before then or they leave and we all forget about them. I will start looking around to see who didn't hit that 2 week mark and start throwing some hands. If some mod wants to be nice enough to train someone then definitely go for it. If you think they have potential then you can throw them a bone. But usually when it's your usual kid who wants it because he can have it....they are usually dealt sooner or later.
  10. You're unbanned!
  11. December 28th Changelog Quad0 will not ban for DLL's Added some more fixes and possibly fixed a false+ Attempted fix for invalid containerids for inventories Fixed some other misc issues such as boombox issues, stock issues
  12. December 27th Changelog Fixed Lawboards Removed old boombox files (they were conflicting with the new one) Updated Quad0 for some other detections Added combustion detection for damage logs
  13. You don't have to delete them. My anti-cheat does a lot more than just look for disallowed dll files but so far that's what everyone has been banned for so far. (There are only 8 disallowed files because there was a ton to add so I just added the most recent ones I could find) Having workshop addons of cheats are fine because the server won't let you run them anyway without you bypassing it with some injector but even if you do that it will still catch you
  14. December 26th Changelog First implementation of Quad0, the newest module which replaces the most expensive addon we have (by far x 2000) which is: 98.6% better on the client (More FPS) 97.5% better on the server (No lag even in the most intensive times + more playerslots is easy when necessary) Added a !bans command, all users can view bans ingame You can no longer switch jobs while you're kidnapped Fixed PD bank not spitting out shipments Fixed motorized objects killing people
  15. December 24th Changelog Full boombox rework Fixed adv dupe going crazy sometimes Also the new module is done and complete. I could of placed it into the server this morning but once this goes in your FPS and server performance will skyrocket. It is by far going to be the biggest change this server has had in terms of performance by swapping out a single addon. You will figure out what it is soon enough if you're really that interested but this will allow us to basically do what ever we want and I am very excited about it. It has a 99% chance of going in tomorrow morning but today I will fine tune it and make sure everything works 100%
  16. December 23rd Changelog Fixed Santa presents for real and upped their limit to 15 since it's 2 days before Christmas Fixed all job change issues with Halloween jobs Fixed Adv dupe ghosting Fixed jail poses Optimized the heck out of shipments Optimized looking at spawned weapons Once my new module is done, it is showing a 99.6% increase increase in performance compared to the old module we are using now (over 1400ms of runtime for 45 seconds compared to my modules 6ms for 45 seconds). Prepare for the FPS and server performance (which I still have to benchmark but it looks very promising)
  17. December 22nd Changelog Fixed lightsaber error Fixed a possible CC error regarding adding friends Optimized DarkRP Lawboards Lowered character count for admin calls to 50 due to a request from some staff, they must love taking sits
  18. There are still rules on calling sits. The system that is in place now has over 25 pre-defined answers to the most generic questions. If someone calls an admin for "rddddddddddddddddddddmnmmmmmmmmmmmmm orkfreijfroj" then that request should be ignored. It's just that no one ignores admin calls anymore, even if a request says "I would like u 2 suck me dick rn" I can bet you that some staff member would take it On topic, I can and will make a whitelist of all models that can be used for cc's using the editor. Right now it's on a blacklist but a whitelist would work better
  19. Decmeber 21st Changelog I have been working on a secret module for the past few days and it will increase client and server performance like no other. I was going to hold this off but I forced myself to learn the material I needed to make something like this. It may be in for tomorrow and it will probably allow us to push 90+ slots easily (which I probably won't do because 70 people on Downtown is more than enough). This module is going to need a lot of testing before hand to make sure it doesn't freak anything up Fixed Santa's presents and increased the max limit to 8 since it has been broken for a few days (I did not know until yesterday) Fixed money not stacking Fixed shadow knife killing in spawn Fixed flashlights not working Fixed some issues with weapon modifying on non scripted weapons Fixed a lot of other various issues I can't specifically remember
  20. TitsRP

    Youtube

    If you make any kind of video showing the server you're BANNED! No but feel free to make any kind of videos and promote your youtube channel (as long as you're not spamming) go for it!
  21. December 17th Changelog Added Santa Claus Added a RSB (Random Shit Buyer) Optimized ulx cmd checks by 100% Optimized DarkRP cmd checks Optimized Meth cooking by 90% Lowered ingame CC prices by 2.5 mil Time for Michael Myers to TP lowered by 5 seconds Fixed knifes being crazy when thrown Fixed kidnapping health / armor
  22. December 13th Changelog I am focused on serverside optimization since it's always welcomed and that we will be able to push higher limits when we do push those. Some of these changes you may not enjoy but the amount of performance taken out of these are crazy. Optimized lightsabers by 90% from a 1810 ms inclusive runtime -> 157 ms inclusive for a 25 second benchmark for 20 players Optimized the toolgun by 100% moving it's runtime from 600ms to 0ms for 40 players Optimized Pills the best I could but I am sad to say, they will be removed in a future update since they are too expensive to keep Removed 2 modes from the lightsaber that were expensive but no one used Fixed some misc bugs
  23. It's not really a flaw in the rules, rather that the admin / mod not taking into consideration that they lost. I don't think I have ever personally went and destroyed anyone's things if it was left there and they broke NLR but I definitely would have if they asked. Either way, breaking NLR and admitting to it is usually a few hours ban to a day ban or something along those lines which probably should have happened
  24. December 11th Changelog Redid CC friends, you can see who is on your class + remove people Fixed the bank manager, no one made a report about this Fixed staff not having the same inventory space as VIP's Increased inventory spaces globally by a few spaces
  25. December 10th Changelog Added Santa as a legacy job (tmr) Added cuffing logs Added Bounty logs Optimized lightsabers on both the client and the server Optimized talking in admin chat / chat commands in general by 30% Optimized some file IO Optimized some SQL queries Optimized door data by 72% Optimized shooting on the CSS and BTW base by 18% Updated Cake Cuffing for cops takes .75 second now down from 2 seconds Fixed spiderman gun being weak Fixed going into jail and being in a tpose Fixed Bounty Hunters sometimes not getting the bounty card Fixed weapons having extended distance through fences Lowered unsighted recoil by 25%, sighted recoil by 15% increased draw distance to view player info by 2x Turned off query cache + rebooted sql
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