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Showing content with the highest reputation on 10/20/19 in Posts

  1. Getting kidnapped to get thrown into the sewers and all of my weapons stripped so I have to commit suicide. Kidnapping isn't viable, it's stupid and people have begun to abuse it. Hubba Bubba spamming the 6000 speed potions he has on his CC and booping you in the back of the head to throw you across the map isn't a good time. A Nobody or even Big Toe doing the same thing is ridiculous, and I guarantee if it makes me slightly annoyed, it makes the new player to the server all that the more upset and they don't want to come back. I've seen stagnation lately from the server in terms of players and in terms of what people are doing. I think shaking up things once and a while, like the processor update, is a step in the right direction. Updating kidnapping is a good start. But what to do? I've seen a lot of complaints, but not a lot of solutions. I think from now on, if we're going to make an argument against something, we should offer solutions as well. Here's a few of mine: 1. When using the kidnap SWEP for x amount of time (IE, four seconds or longer) your speed is reduced to normal or even slower, so people can't use speed powers or potions, etc. 2 . Reducing the kidnap SWEP to select classes, IE cultists. 3. Reducing the time on the kidnap SWEP to force people to be closer to their base. 4. Maybe the PD gets a notification that there's a kidnapping in progress? 5. Being marked for Death on the map after successfully kidnapping someone or after using the SWEP. 6. Removing kidnapping entirely (not a popular choice, nor do I think it's the right one) 7. Make failing to put a person into a cage/proper kidnap RP a warnable offense/define it as FailRP/Minging. That's a few of mine.
    1 point
  2. All of this Paragraph is my opinion as everyone is entitled. If you have any points that validly counter mine feel free to post them below.) My main problem with it is the big parties that kidnap and laser anyone that tries to kill a kidnapper. This is how it generally goes down-There's one main person kidnapping while the party members stay around and instantly spam their party bind and shoot you the moment you so much as look in the direction of the kidnapper. The Gang perks barely do anything since the kidnapper can also have perks that enhance kidnapping. I think kidnapping is a big problem with the server and needs to be at least changed. I've heard many people complaining about it as of late since most of the players with cc's have resorted to kidnapping for entertainment. If it was only one base kidnapping at a time it wouldn't be much of a problem, but now whenever I join I notice multiple kidnapping bases up at once and its not exactly fun to sit in a black box for 500 seconds while waiting to commit suicide.
    1 point
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