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[Changelog] For the DarkRP Server RULES
TitsRP replied to TitsRP's topic in Announcements / Changelogs
June 24th Changelog Added into adverts that don't exists "Heist" Added into Do NOT "counter PD actions if you're not directly involved with them" -
Gang Update Welcome to a whole new experience. The gangs update will provide a huge change to gameplay. Get together and side with either the Police or the Raiders. Each have their own perks and their quirks that makes them viable. Grab a group and register a Gang to compete to be the top gang. Each level, the gang owner can unlock a perk. The cop faction has 4 [3 Point Perks] and 3 [1 Point Perks]. The raiders have 3 [3 Point Perks] and 4 [1 Point Perks], the full perk list can be found below. The two factions are very different. Raiders are a wolf pack while Cops work together. For example, two cop gangs work together to earn XP while raiders fight for themselves. This should provide to be a great experience and I would love to hear your feedback. If you have ideas for more perks, let me know and I can add them in. I have spent a very long time perfecting everything. I cannot guarentee that everything is 100% stable since the testing scope was limited to 2 people but if you find any bugs, let me know and they will be fixed. I would like to thank you guys for sticking with us for this host change. We now have an insane amount of power and I have done more optimization to allow even more people. Remember when I said when this update came out, it would be 75 - 80 slots? Yea...that's not true. Server upgraded to 100 slots Moved Server Hosts with an optimized routed connection to Chicago Added Gangs + Gang NPC Added webpage to show gangs by Networth, XP and type Titsrp.com/Gangs Added Gang Capture Zones Added Perks and Experience for Gangs Added Factions of Police vs Raiders Added Daily Login Bonus Added Forums integration, gain 20k for confirming you have an account on the forums! Added Landmines Fixed Tree Hitboxes Fixed HUD having a discolored bottom Fixed Door Alarms not being able to be placed on selling the door, if it already had one on it Fixed some unusual crafing issues such as values going to -1 Fixed Voice table being relatively unstable, should not break anymore Fixed Police Error when people leave while calling for the police Fixed non-lethal M4 not setting speeds back Fixed M4's sights and aim Fixed Inventory Issue Fixed C4 freezing on drop Cuffing someone will strip them of their weapons to prevent clientside errors with disabling shooting Added over 30 more shipments that werent previously included to the processor Staff cannot touch world props Enabling Mutlicore Rendering will also enable threaded bone setups Optimized calculating animations by 17% DarkRP runs through MySQL now instead of SQLite Unboxing has been converted and recoded to use SQL XP earning is logged for abuse reports / stats Chat tags stripped, now shows gang tag and color based on Cop / Raider gang You no longer have to advert heist, a sign outside of PD will tell you when it can and cannot be raided Upgraded Webhost for unlimited SQL connections Change rock model because it's too damn big New Commands: !gangmenu - Opens gang menu !forumclaim - Claim your $20,000 if you have a forums account! !dailyreward - Claim your daily reward! For Tomorrow: Added a new VIP job, Undercover Cop All clothes are rendered / made clientside now Lawyers can bail people out of jail Some of these perks may not reflect actual game stats, they have changed but I pulled them from my notepad of the old changelog Perks: Raiders 5 tiers of perks each: Bank Heister - Decrease the amount of time to raid a bank by 10 - 20 - 30 - 40 - 50 seconds each respectively Steady Hands - Decrease the chance of a lockpick breaking by 10% - 20% - 30% - 40% - 50% Blood of the Lamb - When you spawn, you spawn with 2 - 4 - 6 - 8 - 10 health Capture Speed - Capturing a gang area is faster by 5 - 10 - 15 - 20 - 25 seconds each Master Pick - Have a chance to not trigger a door alarm while picking 10% - 15% - 25% - 30% - 35% Shady Deal - Reduce the amount of bail by 5% - 10% - 15% - 20% - 25% 1 Tier each Gang Sense - Alert Members of your gang when one of them gets arrested Personal Dealer - A gang NPC will spawn on a Gang Zone when captured to sell you door shields, door alarms, cheaper printer upgrades and more Weapon Advancement - You can now throw crafted weapons with powerful speeds. Perks: Police 5 tiers of perks each: Police Armor Up - Spawn with 10 - 20 - 30 - 40 - 50 armor each spawn respectively Leg Day - Increase run speed while CP by 4% - 8% - 12% - 16% - 20% Blood of the Lamb - When you spawn, you spawn with 2 - 4 - 6 - 8 - 10 health Capture Speed - Capturing a gang area is faster by 5 - 10 - 15 - 20 - 25 seconds each Boom - Destroying a raider gang's printer will give you 5 - 10 - 15 - 20 xp each 1 Tier Each Police Come First - As a cop, you get health and armor for free from the Police Panel Armory - Pressing E on the police bank will give you ammo Respected Officer - Bypass the vote to become CP Glorious Leader - Bypass the vote to become Mayor
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There are a lot of links to help you! https://www.titsrp.com/showthread.php?tid=6 https://www.titsrp.com/faq/ https://www.titsrp.com/donate/store.php?page=packages&id=1
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The job that as the Doorcharge is a public job that anyone can use. C4 can be purchased for 500k each. VIP's don't make more money than regular users. I think you're talking about Custom Classes in general that have "OP" weapons. The healgun was recently nerfed. It heals 3 points of health every 1.2 seconds when used. It's just like a regular medkit. Regular users do not have adv dupe because adv dupe is actually really intensive when being used which will be looked into further down the pipeline. This gamemode is not supposed to be serious and it's not supposed to constitute you feeling safe. I try hard to make it so custom classes cannot win because..that's stupid if they do. All custom class weapons are legit CSS weapons (Counter Strike Weapons) that you buy from the BMD or gun dealer. It makes me laugh when people say "Jimmy's AK is too OP, it kills me in 4 shots!". Jimmy's AK is the regular CSS AK with a different skin. I promise you. There is no VIP job that makes you OP or makes you more money. Group up with some friends, get an AK and some armor and a medkit and win the game. I can't really give you an answer to help you prevent 10 people from raiding your base other than make use of all fading doors + regular doors. Plus use a Police Door Alarm and get a civilian phone. Contact the police when you're getting raided, it will show them your location.
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Yes, you PM me. Be patient, I will get around to your PM
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Ah yes, it is time for our weekly / monthly staff rant. Thanks for picking it up, I was getting worried no one would complain about staff within my guesstimated timeframe! If you're really upset about losing something, get some video recording software and I can refund you or something. You guys don't understand that this game isn't a serious gamemode. Dying in this gamemode is not supposed to constitute an "admin sit" where we take you on top of a building where we discuss your issues and find a verdict. If you die from someone RDMing you or something along those lines, report them on the forums or talk to them about it. Staff are mainly here to keep the people who go on mass sprees out of the game. 80% of the time people "RDM" you because of miscommunication. There is a million ways to get justice done to the people who deserve it. Stop thinking that we have to solve your issues. You have enough power to get something done. Plus if you're a VIP you can vote kick and even vote ban for a hour. Sorry if I sound like a straight up dick but the more people complain saying "No staff were there to help me to get these people out of the game for me", the more the community expects to have their hands held by the people who can do something immediately.
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[Changelog] For the DarkRP Server RULES
TitsRP replied to TitsRP's topic in Announcements / Changelogs
June 18th Changelog Added into adverts that don't exist "Warning" Added "Warning only has to be verbal, it does not have to be adverted. It's your choice if you want to advert it or not" -
:FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: :FrankerZ: They offer a decent price for VPS's, their support is god like, they offer a full data transfer from a shared package to a VPS, the give cPanel for free. We use them for hosting currently. What is "stupid" about them?
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It would just an unmanaged vending machine. Kinda like the PD screen but I would do more to it. But again, all of these things I am saying are straight up ideas. They won't be implemented unless I feel they are 100% necessary. But I just contacted my VPS provider and they said "Oh, the VPS has been propagated for a few hours, let me send out the email to you again". Cool, now I can start the migration process. Wait...why doesn't the password work? "Oh, it seems like we didn't install cPanel on your VPS and it's actually not propagated that's weird, I am going to have to make a ticket and get an administrator to fix this issue" WOOF WOOF WOOF
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Still in beta, not set up. It's not in "beta". It's actually done and 100% feature complete as of right now. I will add a XP system to it and see what I can come up with to expand on it. The release date is unknown since my one host I purchased the VPS from is still propagating the VPS's IP so I can actually use it. Everything is being migrated over to SQL instead of SQLite so I can expand features even more. I was thinking that if I do dish out the money for a Dedicated server, I would only have one month to see if it can generate enough money to keep itself alive. It would be around $350 per month for everything, but I could host more servers on it (for even different games). There are a lot of downsides and a lot of positives into attempting this but I will hold off until I figure something out. For one, people would have to connect to a new IP for the server which will tank players like an insane motherfucker but last time we switched hosts, we actually saw an increase in players.
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People RDM easily on our server because guns are easy to obtain. Guns are easy to obtain because custom classes exists. If guns were hard to obtain it would be insanely unfair to anyone else. The only thing I can think of is to make it so custom classes spawn with 0 ammo and they spawn with 1 health or something. That way, you need to either buy health or heal yourself + buy ammo for your gun. Maybe I can strip ammo from everyone and have a few dedicated places to buy ammo like a gun dealer, black market dealer or vending machine. I think I can do something about giving each job it's own defined purpose rather than just saying "Go for it and do your own thing". Maybe that will bring back some of the desired RP that you want. I could tie in some kind of progression but I don't know how I would do it to make it non intrusive like the EvoCity leveling system which was one of the most hated things known to man kind. Maybe I can make gangs have a level and you can gain XP for your gang by doing various tasks and levels will give you some kind of perks or something.
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so for the custom class our barrets, pdws and other guns would be removed? if so thats stupid cause i paid for those guns, not for pistols.
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For custom classes, it would be that users can only purchase pistols / small tools on their class along with playermodels and custom weapons. This would benefit the server a lot and keep the majority of the server happy. No user can just buy 10 AK's on their class and no one would scream saying it's just completely unfair because they would have a pistol or possible some kind of custom weapon at most. It wouldn't change anyone's class but prevent you from adding say another AK or Shotgun to your class or something along those lines. I wouldn't touch any classes that have AK's / Machine guns / ect. That's for you to keep. You guys complain there is no RP but lets be real, this game is 50% raiding, 20% cops vs raiders and 20% messing around by either building or being a hobo or something else that isn't related to raiding. Just take a second and think on any other server you have played on. Did you REALLY rp, did you REALLY not raid people, did you REALLY have something interesting to bring to the server? Why do you have a custom class? To raid. Why do you become a thief? To raid. You only become other jobs when they pose a chance to earn a profit or they are genuinely fun which I think a lot of them are lacking. This should be fixed in the jobs update coming after the gangs update which should be within 7 days I would assume from the gang update launch. Map change is pretty much a no go. I don't think our community is big / strong enough to uphold a new map. We have tried it in the past millions of times and everyone is always down for a map switch but the second it comes, it's a ghost town. If you want to actually switch maps, make a discussion about it and get the utter most possible information from every user on their opinions of a map change, the map you want to switch to and why they think it's a good idea. I would be down to switch maps but again.. it just doesn't work. Evilmelon is trash because of it's really bad FPS, EvoCity is too big and I am not going to add cars back in. Every other map is just unpopular which hurts the chance of someone joining even more. Take this for example: The top server in the US running Evilmelon is ranked 749 The top server in the US running Downtown_sewers is 788 The top servers in the US running the map we are on now are at rank 15 - 200+ It's pretty ignorant to compare maps with rankings but it has never proven me wrong in the past. Unless our server is filled 100% of the time and everyone is begging for a map change and there is a unified vote saying "THIS is the map we want, THIS would be awesome", only then, would I consider it more. Crafting has no downside, rendering a few trees won't demolish your FPS. I can however make the rocks smaller and place them somewhere else where it's out of the way. A lot of people underutilized the system and it gives you a lot of items you simple cannot get by normal means. A lot of people complain they are being raided too often...make a door shield and a house alarm, problem solved and you should be able to know when people are coming to your base. I made it so you're not forced to craft but if you want to, then by all means, go for it.
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The gangs update is actually done along with a few other things but I can't actually put it on the dedicated server for a few reasons which I will explain but it should be resolved within 24 / 48 hours. The website, teamspeak and other sources that run off the website may go down within the next 48 hours for an unspecified amount of time. Reason being is that we are moving to a VPS that allows unlimited concurrent connections to a MySQL database. What does this mean and why do you care? Our current package only allows 25 users to access the DB at the same time. If it goes over, it closes and does it again. So for example, if there are 30 users browsing the forums, 50 people ingame, you're already up to 80 simultaneous connections. That's not really how it works but it's kinda how it works in simple terms. Ever wonder why you don't have your inventory items? Yea, that's why. Onto the two questions which I would like some kind of feedback on. 1) How do you feel about custom classes only being able to buy pistols, custom models, custom weapons and some basic tools like a medkit? This server runs purely off your donations / purchases and I will say it again and again, I don't make money off this server. I try hard to not make it into some P2W server where you are required to donate to win. VIP is $5 because I feel it's worth $5. I could charge $10 for it, I could charge monthly for it. I could do a lot of tacky and meaningless money grabbers to make everyone who has a credit card super OP if I wanted to but I sincerely do this because I like doing it, not because I am trying to make a quick buck. I want to make custom classes like this because I feel as people will still buy them but they will no longer be "OP" or "unfair". The most you can have is like a pistol or two with a medkit and maybe a guy that acts like an AK-47. People with custom classes never have to buy guys and I feel as that's pretty unfair + 95% of them spawn with a lockpick and that should be like that. You should have to get a lockpick or be a job that has one. Having the tools to raid someone should be common. 2) On the subject of money for the server I was curious to know what you think on cosmetic purchases / vanity purchases? I have some plans on this but I don't think it's worth discussing too far. Just rest assured it wouldn't make anyone more powerful. It's only purpose would to be to either get an item or spawn an item for the whole server. The more money the server makes, the more we can do with it. For example, we can get a dedicated box and host more servers / games on it ($170 a month), we can hire a mapper to make a fully custom map, we could do more and experiment more. You shouldn't have to spend money on a gmod server but I know if I have just a regular box that says "donate here for a dedicated server box" no one is going to put money into it unless there is some perk / reward 3) Do you think the server is too cluttered / cramped from both a content and environmental standpoint? Do you think there is too many ways to make money, too many things to actually do, too much meaningless content that doesn't get used and it just gets in the way? Do you feel overwhelmed or think there is too much in the server? Or do you think there is not enough? Do you feel as some content is janky or unpleasant that it actually upsets you? Environmental being the map being cluttered by either NPC's, trees, rocks, items, ect and content being useless content that you always seem to see, things you don't want to see, ect. 4) If you can pinpoint something in which the server is lacking / has too much of, what would it be? Example) Useless jobs, useless weapons, not enough VIP jobs, not enough VIP perks, staff eat poop, sugar eats poop, ect This isn't something I usually share with everyone but Gazooks gave me the response "I don't know im sick lol" WHEN I RAMBLED ON FOR 20 MINUTES WOOF WOOF WOOF Thanks for reading, hopefully someone will actually respond lol
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The black market dealer is illegal. They can base where ever they want and they don't have to have a sign saying "Selling illegal guns". Its bad if someone actually finds out where you are and then requests to buy some goods from you and then you decline for some weird reason other than "give me a second, let me open the door" or "come back in 5 minutes, I am still building" Either way, if that was the case it shouldn't of resulted in a ban, it should of resulted in someone forcefully switching you off the job (which I think mods don't have access to atm). If you felt your ban was unjustified or you feel as a staff member was abusive, make a report. Reports go a long way if you set one up correctly, just people like to complain about an issue and expect me to fix it and then yell at me when I haven't fixed an issue they didn't tell me about. If you want to play on the server, you're more than welcome. I will close this thread for now since we have some people rambling on about something unrelated to the topic.
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Beats me, I have no clue how you would possibly ever get unbanned. I would assume that you would either PM me or an admin explaining the situation but that sounds scary. Either way, you're unbanned!
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Pretty sure steam went offline for a second, this isn't my fault.
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The tree was made solid using it's BSP tree which looks like this Converting it back to it's normal collisions fixes the issue which will be fixed for the next reset
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June 16th Changelog Fixed it so cuffs don't set themselves to false once you're fined so you don't get arrested Fixed some voice issues and made voice 8% faster to calculate :pogchamp: Fixed FSpectate voice Fixed SteamID issue with bitminers Added more logging Fixed it so admin claim messages don't pop up twice Fixed it so that users cannot see admin popup boxes again, nailed this one down
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If this post is about Bacon, he is a good kid but when you have been staff for over a week and you are still asking for help for 50%+ of your sits (I have logs..), then it's not entirely too good. I understand people need to take time to get adjusted to the rules but when you buy trialmoderaor I expect: You know the rules You know how to use ULX You know how to take sits and do them efficiently If you can't do any of those three, you should not buy it and if you do buy it, you will be demoted. It even says "WE ALSO WILL NOT HELP YOU LEARN THE RULES. WE ARE EXPECTING YOU TO 100% KNOW THE RULES LIKE ANY OTHER MODERATOR. FAILING TO KNOW THEM WILL ONLY SPEED UP THE PROCESS OF YOUR DEMOTION." Plus we had over 400 logs of noclip since July 8th, he gave false information to people because he didn't know the rules and he never really 'learned". Inactive staff members are going to get demoted soon, along with a few other suprises but for the meantime, if you're staff and you're reading this, we have logs of a lot of stuff now and I check it daily. It's obvious when you don't do what you're expected to do and it's even more obvious when you log over 300+ accounts of noclipping in 3 - 4 days.
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Changing maps is something that I have always wanted for a very very long time. The bottom and sad line is, it will not work. While the community beefs up the playercount, for the most part it's the new players who keep the server alive. The playerbase consists of usually 10%- 20% staff / 40% Regulars / 40% - 50% new people. Why do I say this? It's because new players will not join a server that #1 doesn't have a big enough playercount and a server that has a map that they have to download. Just think about it, if you were going to join a new DarkRP server, why would you join a server that's on RP_Downtown_superOptimized_v23_pf with a playercount of 2. Even though the map sounds super sick, you don't want to play with 2 players unless the community is new and you're seriously looking to build a foundation. We have switched the maps a total of 10+ times. 3 - 4 of them were not too serious switches but the other 7+ were. Each and every time, the playerbase dies without question and every time that happens, I revert the server back to this map and voilla we have a stable playerbase again. My saying is that..no one likes this map but everyone puts up with it. All of the regulars and staff do not like this map and I hate this map with a passion. It lacks a lot that I really liked about DarkRP. There are no secret areas, no sewers, the PD blows and that's all I did was base in houses with secret areas or play as PD. Since you have never been here for the map changes, it's not like the map changes are random. They go through weeks and months of planning and letting the community know the switch will happen. From my memory these are the maps we have switched from - to: Evilmelon - Starting server map, we launched in late July 2014 with 32 players, we were filled 24/7 Downtown_v2 - Switched due to requests Some weird downtown - Playerbase died Evilmelon - Original playerbase came back Downtown_v2 - Original players came back + new players Downtown EXL - 2 week notice, Orginal players stayed, averaged 12-24 players at peak hours Christmas map - This is when lost and place came on our server, we were usually filled Downtown_v2 - Even more players Downtown_v2_large or something - 3 week notice, Stayed capped for 3 days then dropped 100% Downtown_v2 - Regular playerbase Evilmelon - 2 week notice, Capped for 45 minutes then dropped 100% Downtown_v2 - Regular Playerbase EvoCity - 2 month notice, died within the first 10 minutes of the switch Downtown_v2 - Where we are today It's just all in the history of this server. Map changes never work and will never work unless our server is filled 100% of the time, our forum activity is insane, the server population consists of 75%+ of regulars and ect. It takes a very strong community to just "move maps" and if you do move maps, you better be ready for the player drop because it WILL happen no matter what you do. Even if you say "Oh no, but Sugar I would always stay and play, I really would!", it's not enough. I am not scared of change and I love change but changes like that are VERY large and make or break the server in an instant. TL;DR I said we would never switch ever ever again unless I need to cleanse the community and I don't hate you guys so I won't do that to you.
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June 12th Changelog This will most likely go in on the next reset. Optimized voice chat by 20+% Optimized ULX Gag Removed over 30 hooks that had no other purpose but to be there Fixed some prop logs Trees and rocks should be frozen on spawn, just have to re-perma them Fixed inaccuracy with unboxing
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June 11th Changelog For the new Gangs update, I was thinking of the best way to approach the idea. I know for a fact it would have to be through MySQL because I thought it would be cool to expand on the gangs system and give some competition between players. What I mean is that by using this method, the information about gangs can be public on the site. So you would have the Gang Name: Amount of Members: Networth: and it would show the top 50 gangs or something. Along with that, being in a gang will give show your gang tag about your head. A gang name / gang tab can be up to 6 characters long and would look something like this when you look at someone [MYCLAN] Sugar Tits I never used MySQL before so I didn't really know what in the world I was doing for the past 2 days but today I made some insane progress. I won't give an estimate as to when this will be done but when it will, the playercount will also be bumped up to 80. The remaining blockers for server performance are going to be attempted tomorrow. Most of them have to do with voice chat but if these get solved then we could handle 80 players like it's nothing. Changelog for tomorrow Kidnapping has a force cooldown of 3 minutes You cannot talk while you're dead Disabled FSpectate voice (for now) Optimized bitminers
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[Changelog] For the DarkRP Server RULES
TitsRP replied to TitsRP's topic in Announcements / Changelogs
June 11th Changelog Blackout Bases / Super Dark Basesd are not allowed Kidnapping no longer requires an advert Mugging no longer requires an advert Added into Misc: Hitman does not need to advert hit accepted / hit completed Added into Misc: Do not return to your base if you were just raided, give it a few minutes Added into Misc: Heisting Player: Do not return to a heist if you were killed, once you're killed it's over Added into Misc: Cop: Do not return to a heist for at least 2 minutes if you were killed Added into Misc: Just because you're in a part doesn't mean you don't have to advert Counter for your friend Added into Misc: Knocking people out and not kidnapping them is not allowed, when you knock someone out you must attempt to actually kidnap them -
Bumping this because they are now outlawed as of 6/11