May 23rd Changelog
Patched a web-based DOS exploit
Patched a server crash exploit where a user could bypass scripted entity limits
Patched a weapon duplication exploit
Fixed players being refunded twice for a single coinflip if it failed due to having a duplicate ID
Fixed keypads being treated as world entities and not cleaning up if spawned with the Advdupe2 tool
Fixed keypads not preserving their code if spawned with the Advdupe2 tool
Cached some API responses to improve performance and reduce load on the database
Fixed penguin pet spawning upside down
Fixed being unable to claim coinflip winnings if it also contained items
Fixed a lua error in the !mail menu when trying to send a message to another player
Fixed multiple sweps that were throwing serverside lua errors
Improved debug logs for when a trade fails to complete. This should make it easier to figure out why it failed
Fixed a lua error when vote-banning another player when you are not staff
Removed an exposed API key and recycled that key
Fixed the amazing frog pet love effect not working all the time
Fixed an issue where terrorists who did not start an attack might not receive their stacked XP
Fixed multiple lua errors with kidnapper reskins that were out of sync with the base SWEP
Added an error message in chat if your inventory became out of sync with the server
Fixed a lua error with gangs if your client took too long to spawn in
Fixed a bug where you might be immediately demoted from a job if you hadn't moved around in a while
Improved the AFK check system to detect anti-afk scripts and macros
Fixed players never being marked as AFK while sitting on certain vehicles
Cops do not receive PD profits if they are AFK
Fixed the drug processor bugging out if you phased another prop or entity into it
Made it so you can see and interact with the player that called the sit via the sit panel (staff)
Made it so when calling a sit, you must provide a short description of your issue
Other minor QOL improvements to the sit panel (staff)
Fixed a bug that prevented Santa from being selected when using a legacy reforger
Added support for custom reload animations for mastersword reskins (useful for models that do not use VM_ACT_RELOAD)
Make zombies roam around for a bit after spawning to reduce the chance that they get stuck on each other
Fixed a rare issue where a new player could receive more than one beginner lootbox
Fixed a rare lua error with gang quests
Fixed players being unable to use a legacy reforger if they had disabled the "legacy job popup" in the help menu
without these bug updates and quality of life the sever would fall I understand what your saying but I would love for rubik to do what he enjoys best it’s him doing this whole sever I would love to see big updates every so often but I have been off and on this sever for 4 years it’s the only sever I have ever played I enjoy it the way it is but would love to see updates that are interesting
sorry for word vomit