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Improve the goon egg goons


Biggie Bear
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Just a fun suggestion that I think would be cool.

When you spawn a goon from a goon egg it acts much like a regular goon would, attacking any player it sees, except you and your party of course.

 

My original idea was to add an E menu like on players so every class could control their goons, but I have a better idea now:

Create a new weird job which has the ability to spawn 1 goon egg every few minutes, and has a bugbait swep that he tosses like hobo boot to mark a player to be killed or make the goons go that direction.

Right click to squeeze bugbait to change the goons from hostile/neutral, to avoid them attacking everything they see, and maybe make them green in neutral mode?

It could be a KOS job like the abomination, terrorist, or sewer lord, but let them start out underground unlike the terrorist job, because the eggs take a while to hatch.

This could make the goon egg pets much more fun and have an actual purpose, as they are now they're just a gimmick.

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Edited by Biggie Bear
New idea.
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