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Showing results for tags 'mechanic overhaul'.
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I'm sure i'm not the only player who finds the current crafting system incredibly cumbersome and annoying... Checking recipe costs, spliting shipments in your inventory, dropping each shipment and then finally crafting your items. Instead I would love to see this mechanic reworked in the following way or something similar. -instead lf having to place materials into the crafting bench and then picking your recipe the crafting bench can take materials directly from your inventory to craft recipes. -instead of crafting instantly items take time to craft and the bench makes noise to potentially attract raiders. -Crafting time should depend on the recipe and crafting multiple should add additional time that diminishes with the quantity (example crafting 1 bottle cap takes 30 seconds, crafting 2 takes 45, crafting 3 takes 50, crafting 4 takes 57, so on and so forth.) -Destroying the crafting bench removes the all the materials and drops them in shipment form on the floor. -Recipes cannot be canceled once started I think this not only improves the experience of crafting stations but also adds yet another thing that raiders can potentially benefit from while raiding.
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- qol
- crafting bench
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