Anyone whose sunk enough hours in DarkRP knows
the pain of getting slapped by some power tripping mod/staffer.
Most understand that within the small group of people who are actually
retarded dedicated enough to have their gameplay interrupted every 2 minutes to listen to
someone whine about a supposed rule break exists a smaller subset of players
who like to abuse that power.
Any job where you get to police others is going to draw in people who seek
power, and again these people are ruining their own experience by having it
interrupted all the time.
There is always high turn over, the decent mods always
get burnt out after a few months and quit.
Shitty staff are a fact of life.
So by making warns accumulate and eventually result in a week ban, you're basically
punishing players who have put a lot of time in to your server instead of the expected
handful who repeatedly break rules.
It wouldn't take much to teach staff to take the time to check a player's warns and bans
to see if they deserve a longer one because of how many/often they get them, but nah,
it's easier to let the report system addon do the work.