ArcticWaffle
-
Posts
9 -
Joined
-
Last visited
-
Steam ID
76561198153478857 -
Gametracker
ArcticWaffle -
Player Profile
View
Content Type
Profiles
Forums
Events
DarkRP Server Rules
Forum Rules & Guidelines
DarkRP Server Rules (Compat Test)
rules-compact-manual
Posts posted by ArcticWaffle
-
-
Bug / Quality of Life
Description: Stun gun effects after death (master sword noticably). You cant use the master sword till after the effects wear off even after you die
How to reproduce: Get stun gunned, get mowed down with lead shoved down your throat, respawn and try to use the master sword
Priority: low
Same thing happened to me, except I didn't use the master sword, and it was with Batmans ziptie.
-
Bug
Description: When you get a General Buyer quest (Sell $X to the general buyer) it wont fully count the money you get, meaning it takes a shitload of stuff to actually do it.
How to reproduce: Get a general buyer quest, and sell stuff, then compare the money you got to the money it tracks.
Priority: It depends on the quest reward, it could be a nonissue sometimes, and other times you could lose out of something great like an egg or VIP token.
-
Bug
Description: When using the QF Talisman, it will make a seperate stack for every item it picks up
How to reproduce: Use a QF talisman and chop a tree
Priority: Low - Medium
-
Bug
Description: When you have a quest to extract blood from X amount of unique people, it just doesn't work.
How to reproduce: You can't, it's just a thing that doesn't work.
Priority: High-Low, depending on the quest reward.
Bug
Description: When you have a quest to extract blood from X amount of unique people, it just doesn't work.
How to reproduce: You can't, it's just a thing that doesn't work.
Priority: High-Low, depending on the quest reward.
OK im a dipshit, using force refresh quest data fixes it
PPSH Ammo
in Squashed
Posted
Bug
Description: PPSH is chambered in pulse ammo, when it should be chambered in pistol ammo (It fires a 7.62x25mm Tokarev pistol round)
How to reproduce: Buy ammo for a PPSH
Priority: Nonissue, but still a bug