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Pesky Bee

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Posts posted by Pesky Bee

  1. 2 hours ago, {GN} Isaac said:

    One thing i can agree with on. Staff team has no discipline.  There really is no structure and ive been noticing more and more issues.  My issues with the staff team right now are

     

    Lack of discipline 

    Unprofessional 

     

    I would like to add unfair bias influencing other staff decisions when legitimately making sincere apologies in ban appeals. 

     

    I tried 3 times to request a perma ban lift after waiting a year for my original 1 week punishment (after asking for the perma myself) and it's exhausting and frustrating that I'm being singled out every single time unfairly. I feel like I'm being bullied by the staff instead of given fair consideration.  They are coming off as the same bullies I had to deal with in high school and it's shredding my self esteem honestly.

     

    This is even after a few staff initally had positive feedback and +'d me. I started messaging through pm's to ask what influenced their decision out of a willingness to improve and to keep my appeal less spammy like my previous posts, and that even backfired on me, denied again on largely what seemed like the whim of a couple of bad actors.

  2. eh I have the same struggle myself, it takes alot of work to not be toxic because ultimately it's a reflection on how you feel about yourself.  i try to be nice most of the time, but then i start with dated retarded "mom jokes" which is about the most toxic thing I can think of in chat... so the struggle is real just sayin its a valid excuse though the behavior that follows shouldn't be tolerated

     

    glad you got some help and it's working. don't know u in game i dont think, but cheers :)

  3. I honestly agree with OP, especially in regards to Lil Moist. https://www.titsrp.com/showthread.php?tid=10570&pid=71220#pid71220

     

    ... I had an encounter with this tmod yesterday where he was playing as Alien Race and was Disguise SWEP abusing (something I know quite a bit about, since I've been warned for it myself). I mentioned it to Baljeet who was training him at the time even though I didn't report it, because he did pop out of the disguise eventually and I got my arrest on him.

     

    I couldn't help but thinking, how do I know a rule a tmod should know by now as a player?

  4. i think if u posted am image of what u r proposing u might get more notice north bear, i for one would like to see what u r planning, and see  less confusing tl;dr motd for new players or simply for looking things up in a friendlier interface 

     

    know how to cut down on sit requests? make the rules so accessible that even a Pissed Baby can understand!

  5. Very cool suggestion I think Muffin.... To counter there should be Ninja class right? :) Invis like the potion every 3 min for 2 min or until melee strike.  Increased damage while stealthed. Backstab does 200% more damage.  Katana for weapon & Grappling hook (spiderman swep) for movement!

  6. I was swat sniper earlier during a revolt and killed a revolting (yes, pun intended) trumpet player that was running around on adrenaline, and was at the maximum (or I suppose minimum) small size from talismans and what not.  I was happy because he had just taken out 1 or 2 other orange cops, and i had made a sniper tower, tracked his movement, and one shot one kill got a headshot on his tiny ass. I was like heck to the Yes. But yeah, just make weird jobs unable to !joinrevolt and that should do the trick eh?

  7. I've suggested this one quite a bit in OOC but thought I'd share here (as I was encouraged as well)

     

    Event Tokens when rewarded from your Quest Rewards etc... don't have a physical model like many of the other listed token rewards Metal Token, etc...

     

    This causes a bit of confusion amongst players.  Also there is no trackable system to actually know how many you have earned other than spending them all until the vendor says you no longer have any.

     

    What I propose is a simple !tokens command that would give you feedback on how many tokens in total you currently have available to spend. This is mostly just needed for the Event Tokens, however it could apply to any tokens perhaps.

     

    Quest rewards = Yay! :D

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