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TheJoKeRx

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DarkRP Server Rules

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DarkRP Server Rules (Compat Test)

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Everything posted by TheJoKeRx

  1. I honestly would like changes that makes the game less about defending and raiding and more about actual RP.
  2. Bounty Hunter: I had once been on a server that had a bounty hunter board and people that type something like /bounty Player $$$$ a piece of paper would appear on the board and let bounty hunters press E on it showing the name and model (Just the upper body) of the target on the top left. So you have to kill the individual or until he or you die to collect your reward. You get awarded, if you killed them and obviosly you do not if they are killed by other means. It doesn't let them know that they are being hunted. I enjoyed playing that type of bounty hunter and I wanted to suggest a way to make this server's bounty hunter job more fun. Also the red dot to show your target's location wasn't available on that server. Kidnapping: In this server the kidnapping can lead to cool RP but most of the time it leaves you with out any weapons and unable to do anything after you come to. I am sure you are aware of this and would like to fix it somehow and I would like to suggest ways to do this. 1. You can remove it entirely. 2. You can change it to the rope/bag over head that other servers have. 3. Make it so by rules if the kidnapper kidnaps you they have a weapon to restore your weapons and items (Not sure if this exists.) So there is an insentive to pay them $5000 to get out of being kidnapped. (Please correct me if there is a way to get out of being kidnapped.) 4. You also need a rule about taking the kidnapped target to your own base. As I have seen people kidnap players and enter a random building and buy the door on the spot to lock the victim inside. (Most of the time they never come back.)
  3. I suggest you: 1. Remove the bank robbing crowbar from the unbox menu. It is not hard to raid the bank as a normal bank heister letting CC and others in on the fun with the crowbar is just overkill. 2. Lockpicking fading doors... Should have a longer "cast time", 5 seconds is way to little for something that cannot have an alarm on it like a normal door can. You can leave the keypad cracker as it is I find it fair to be able to hack the doors quickly if you have one on your side.
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