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DarkRP Server Rules

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DarkRP Server Rules (Compat Test)

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Posts posted by Keyed

  1. After Returning to the server after an extended period of being gone, it definitely had a large learning curve to it. But, I’ve come to enjoy the new meta. I understand where you’re coming from, but meta always evolves over time and is very difficult to reverse for many reasons.
     

    Most importantly - a lot of people have poured a lot of time, effort, passion and money into the new raiding meta. I have a ridiculous amount of money spent on the raiding tools you just listed in my inventory, as many many others do. Not mention the dupes, strategies etc that everyone has spent the last years adapting around the new meta.
     

    This is one of those things that I think even if 60% of players wanted, should not happen because of how many people would become dissatisfied. I think the magnitude of outcry may outweigh the good faith gained. Though this is conjecture. 
     

    This also has a very good chance of crashing the economy (which I know many people want) but I don’t think it will be in the way that people will enjoy. 
     

    I agree with everything you said about the lack of places to base, but as a frequent raider I see more and more ingenious and intuitive dupes popping up around the maps, and people successfully defending unconventional locations against even seasoned raiders. 
     

    And lastly don’t overestimate how difficult it is to balance a meta, you can’t necessary lay out a template and overhaul in one fatal swoop. Even now the meta is constantly undergoing small tweaks and changes. Meta is a slowly evolving process and is not something you can simply hit a reset button on. I’m not saying the new meta doesn’t have issues, or that there’s not a lot of useless jobs/items because of it, but that can all be addressed in time. 

    • Thanks 2
  2. Honestly I’ve never seen a cop actually enforce this law, and most are even unaware of the default laws (reading is hard) but I would have to agree with it being illegal for the reasons above me. Most of the “illegal jobs” (even AOS ones) receive little to no attention because most CP don’t real rules or job descriptions as they’re too busy MRDMing and fining jaywalkers 

  3. 18 minutes ago, Blue. said:

    increase payout, increase time inbetween being able to make hits, make it a liveable sum of money, but make it to where you can't farm the shit out of it.

    Ideally hitmen should be able to RP only taking hits to make their money if they want, it would bring a little more depth to the jobs if you could do that.

    Perfectly said, at this point hitman is just free RDM at this point and useful for literally nothing else 

    • Thanks 2
  4. 25k seems reasonable for a hit, higher amounts can just be used to farm money honestly. A reasonable sum of cash from completing a hit would make it much more fun to play , as I like playing hitman on my cc after having my base wiped but it becomes stale. The cost also doesn’t necessarily have to match the reward as well.  

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