Jump to content

V3rgE

VIP

 Content Type 

Profiles

Forums

Events

DarkRP Server Rules

Forum Rules & Guidelines

DarkRP Server Rules (Compat Test)

rules-compact-manual

Posts posted by V3rgE

  1. +1 for a fix or removal on the model. Have had the problem many times as a bounty hunter of my sniper bullets just not hitting when aiming at the center of the body

  2. I mean what's the current max number of talismans a person can take in a life? 4? Maybe if the number of talismans that someone can use in one life was reduced to 2 or possibly even 1 would make it better. Cause if you take away their ability to be reduced size and invisible this will help a great bit with this in my opinion.

  3. Golden List is a phenomenal perk that I've been using a lot for bounty hunting, just as anyone does. Although a couple of days ago after switching my gang, grinding to help get Bogger gang to level 60 for it, and then only getting to use Golden List for a couple of days, the Golden List perk was moved out of gang perks and into personal talents. For me I was devastated. I'm currently level 40 and have 3 talent points that I've had a hard time on deciding on how to spend. But with this change, the Golden List talent is a must once again for me. But the problem is that the talent costs 4 talent points... With no future talent points coming in, I'm forced to re-roll my talent points in order to get the Golden List talent as I love playing as bounty hunter with it. But this re-roll costs a whole lotta cash ($4mil or 200 suga), that I didn't need to spend before to get this perk as I had already grinded with my gang to get it.

     

    So what I'm proposing is that users that have been affected by this get some sort of chance to re-roll their talents to adjust to this change by giving every player a "re-roll token" or something along those lines.  I don't see why I should be having to grind up $4 mil when the only thing I want the re-roll for is to get a perk that I already had with my gang but was moved to talents. I think that everyone would benefit from this as many people when they first get on purchase unnecessary talents and end up being stuck with them. I believe that giving everyone one free re-roll would just overall add on to the satisfaction of the players on the server. Thanks for hearing me out.

  4. Bug

     

    Description: When an event is started in the chat and you have the opportunity to join it, if you do !join/!joinevent (can't remember which one it is) but your inventory/sweps are locked. Therefore you cannot inventory any items that you have on you such as a master sword or gun before the event begins so you end up losing these items no matter what unless the event never actually begins. This is just a bit frustrating when you forget to inventory your sweps/weapons before you type in chat the command to enter the event.

     

    How to reproduce: Have a weapon/swep equipped before joining an event, and then join the event and try to inventory the weapon/swep in order to prevent losing it from joining the event.

     

    Priority: (High, Medium, Low) Low Medium

  5. Bug

     

    Description: If the spawn of heck is kissed by someone with a kiss swep on his first life when he has his speed boost, the speed boost is taken away as if he was killed and lost the speed boost and weapon he has. Not sure if this is intentional or not but I thought that the spawn of heck only lost his speed boost if he died as the spawn of heck. 

     

    How to reproduce: Have a spooky alien kiss you while you have your speed boost activated and see if it's still there after the kiss is over.

     

    Priority: (High, Medium, Low) Low


    Didn't know "he||" was autocorrected to heck lmao


    Also I just discovered that if you join an event and it never begins, the speed boost is also lost.

  6. +1 on the mayor player model idea, -1 on any custom models that people have payed to get on the server such as Hitler, Trump, and Kim Jong-un model as it takes away from the person that payed to have those models implemented into the server. Unless there's some way for those players to get rewarded from this as those are some pretty nice models for the mayor class.

  7. model cannot raid due to it's Hitbox.

     

    Just sat 15 meters away from someone with the psycho player model that I had a bounty on (as a bounty hunter) and was aimed dead center on his head with a Magnum Sniper Rifle, fired, and didn't even get a hit marker... I feel like there should be an update to this model's hitbox or it shouldn't be able to raid as well considering its hitbox is so off.

  8. Bug

     

    Description: I'm a part of Fendi gang and we have the Reinforced Legs perk which states: "You don't take fall damage" but I've taken fall damage a lot of times when going down ladders, spiderman swepping around, and even sometimes with my master sword out (might be from a different bug). But I'm just confused as to why I'm taking fall damage when using the spiderman swep all the time, and sometimes even when I have a master sword out and am going down the ladder to sewer I fall and lose half my health.

     

    How to reproduce: Get the Reinforced Legs perk for your gang and jump off somewhere high. Down a ladder or maybe off a building. As well as spiderman swepping up to a high height and falling.

     

    Priority: (High, Medium, Low): Medium

  9. it tells you in chat that the model cannot raid due to it's Hitbox

     

    I actually never noticed this, I guess I'm a bit retarded. I've only ever noticed the message above it that mentions the lowered health. My bad

     

    I don't think adding it to the MOTD is necessary, just read the message in chat.

     

    I really don't see a point in not adding this to the MOTD. I read through the whole MOTD and have looked over it multiple times and if this was mentioned within it I would have never been confused on the whole situation. Adding this could only benefit players' knowledge and make it more clear, so why not just clear it up in the MOTD.

     

    when you use a model that is nearly small enough for a c4 that you grav gun to block all of the bullets being fired at you, you know there's a problem, that's why you can't raid with it.

     

    Then why lower the health? I thought the point of lowering the health was to match the hitbox which I completely understand. But if the health is already lowered I don't see a point in making them unable to raid. I like what Jacket said here with:

    +1 to give all models 100HP but heavily restrict their raiding/kidnapping capability

     

    Because if they already can't do the fun stuff like raid, why is their health lowered?

    Small models shouldnt be able to kidnap yet they can so i guess you got that going for you.

     

    I don't notice much of a difference in being able to kidnap as a smaller model... You either get the bludgen off on them or you don't. And if you don't it's going to result in a gunfight and that's where the lowered HP kicks in...

  10. I was playing today and I'm still somewhat new around here and only got my custom class a few days ago. I bought the Bobby model as one of the custom models that was only around $57k. When I was going around with a couple others in my gang/party to raid today, Watermelone informed me that I'm not allowed to raid as Bobby because his hitbox is too small. I thought that was what is accounted for when his max health is 57 rather than 100 anyways. What is the point of lowering a playermodel's base health so that it matches the hitbox if their permissions are lowered even though they've already been hindered with their max health capacity? This doesn't seem like the best idea in my opinion. Why lower the health if he can't raid? I don't know I'm just curious as to why this might be, along with why this isn't mentioned in the MOTD. Sure it mentions no head/foot glitching but this doesn't really match those standards and isn't clearly stated anywhere. I think that if this is to stay as it is being a "rule" it should be added to the MOTD. Thanks for listening to what I have to say and hearing me out.

  11. Description: When my friend (IGN Yung Sheldon) went into his inventory earlier he had what seemed to be extra inventory slots, but upon clicking on them it had made all the props and player models in view become a solid black color. This also happened to me just now when working on my printer rack.

     

    How to reproduce: Scroll to the bottom of your inventory pickup and if there are extra spaces beyond what you normally have, click on them and a debug cube may appear and cause your props and player models to become black around you.

     

    Priority: (High, Medium, Low) Kind of low because when you leave your inventory it is fixed.

     

    [video=youtube]

×
×
  • Create New...