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[Changelog] DarkRP Server

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September 14th Changelog

  • Removed T3 crates from being purchased via the shop until a replacement is put out
  • Made it so Staff on Duty cannot be kissed, kidnapped or taxed
  • Like +1 1
  • Thanks +1 1
  • uhoh 1
  • cmonBruh 1

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September 15th Changelog

  • Added a separate Enchanted Weapons category to the auction house
  • Made it so you can split items while selling in the auction house
  • Made it so when a player disconnects, any doors they owned will be unlocked
  • Made it so C4 reacts to gunfire when knocked off props
  • Improved auction house logging
  • Added more descriptions for items
  • Fixed an issue where inventory items were sorted by their real names and not the ones displayed
  • Fixed an issue where you had to constantly disable lights in !help every join
  • Fixed an issue where LMGs showed a 'Z' in the killfeed
  • Fixed lights fading away too quickly when out of sight
  • Like +1 1

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September 24th Changelog

  • Implemented a measure to prevent the effectiveness of double pumping
  • Improved 15 weapons iron sights, so they actually line up to what you're shooting
  • Improved more weapons where iron sights were not feasible
  • Balanced 3 more weapons
  • Made it so weapons do not sway as much when aiming
  • Like +1 1
  • Thanks +1 1
  • Sad 1
  • thumbdown -1 3

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September 28th Changelog

  • Added text to speech for Staff on Duty
  • Added a mute / unmute button to the E menu
  • Added position logs to DarkRP Logs + Job Change Logs
  • Improved the time it takes to do scratch offs
  • Made it so when a cultist circle is destroyed, they can re-place it
  • Made it so the Firearm trainer is CP
  • Made it so the disguise swep will undisguse you when taking damage
  • Made it so Batman no longer takes fall damage
  • Made it so talismans no longer get removed no a job change
  • Made it so SWAT Chief and PD Commander can accept warrants
  • Made it so Sewer Lord will not burn in admin land
  • Fixed an issue where food had 2 different effects if you dropped it versus using it
  • Fixed an issue where you couldn't shoot C4 if it wasn't placed on a prop
  • Fixed the tilling plot seed bug
  • Like +1 2
  • Thanks +1 1

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