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Sugar Tits

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About Sugar Tits

  • Rank
    I am going to attack
  • Birthday 10/05/1981

Personal

  • Gender
    Female

TitsRP

  • IG Name
    Sugar Tits

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  1. November 29th Changelog Made it so RT Cams are visible without looking directly at them Made it so raiding the bank makes money stack Made it so unprocessed drugs stack much faster Fixed some potential crashes Fixed an issue where a player can be seen through the walls after an abomination attack Fixed an issue where nolag froze pickup boxes (forgot to transfer this)
  2. November 27th Changelog Re-enabled the context menu when holding down C Re-did some styling on the Laws HUD when holding down C When leveling up, it will tell you to do !level to use your talent point Made the RDM Zone reward get based off the amount of active players using it to prevent abuse Fixed an issue where lootboxes would break when taking the first item out of them and re-opening them Fixed some quests not giving the correct rewards Fixed gang renaming not always showing on the client Fixed a rare issue when using the mayor voting menu Fixed prestige shop incorrectly displaying whether or not you can prestige
  3. This bug is because of some new functionality for lootboxes. The way this is caused is by opening the lootbox, taking an item out from the first slot and then reopening it. This is fixed for the next reset! To prevent this bug, when opening lootcrates, make sure to pull all of the items out or sell them
  4. November 26th Changelog Quality of Life Update Part 1 Added quick action buttons to your inventory Added a reworked mayor voting panel Added the ability to rename your gang Added a mega lootbox Added the Shadow Remover tool Added the laws to your C menu Added health bars to goons and other NPCs Added more descriptions of weapons and entities Added boombox logs Added more entities to be hacked Gangs level up 50% faster Restored cooking food XP Updated the Weapon Modifier job description and tips Revamped the Golden List talent Lowered most prestige item costs Made it so the drug buyer and harvest buyer are a single person Made it so the Hobo SWEP has its old sounds back Made it so completing a quest, regardless of its reward will give you XP Made it so the Quest section in the F4 menu has a button to refresh quest data Made it so staff get XP for claiming an admin call Made it so gangs can have some special characters in them Made it so the gang menu shows RP names + it's sorted + it has a search bar Made it so you can use !gang or !gangmenu Made it so non VIP users can save dupes Made it so staff using the "Get Friends" feature on the scoreboard will name their friends Made it so the Supplier and Grim Reaper are not considered weird jobs Made it so crafting more than one food will go into your inventory Made it so finding the daily dragon egg gives maxed out XP for that category Made it so raiding the bank vault gives XP Made it so raiding the bank gives you a minimum amount of money per grab ($5000) Made it so you can place an enchantment token on a weapon to enchant it Made it so the leveling UI shows the talent button always extended if you have a talent to spend Made it so when a player prestiges it says it in chat Made it so the bank guards and bank manager get rewarded when someone takes 200k out of the bank Made it so serial killers get a new disguise on death Made it so the RDM Zone gives 100 health on killing someone Improved server performance Improved harvest processor circle countdown Improved XP scaling for gangs with only 1 player online Improved Bank Terminal UI when depositing the max amount of money Improved the prestige UI Improved questing rewards Improved placement of the radial menu on most players Improved performance with food, pick up boxes, money bags Improved the kings unlocking / locking the portal Improved some UI elements with the food editor Improved the PD Bank Raid screen to be more consistent + fixed small issues Improved drug effects being wonky Changed some quest token reward amounts Changed max overall bank investment from 60 Mil -> 100 mil Changed bank investment rate from 1% every 15 min -> 5% every 15 minutes Changed Bounty Hunter earnings from 33% -> 100% Fixed an issue where you could see invalid players in your gang Fixed an issue where food was inconsistent when rejoining or relogging Fixed an issue where rerolled enchanted weapons with talents would show talents if they no longer had them Fixed an issue where food would fall when making it in the food editor Fixed an issue where you could be potentially locked if eating too much speed food Fixed an issue where the event VIP could use their inventory Fixed an issue where door alarms could crash your client Fixed an issue where you create an error when deleting an item in your inventory Fixed an issue where the Kings portal wasn't showing it being locked correctly Fixed an issue where Mr Bones had his named revealed when dying Fixed an issue where dying when under the influence of a master stalker didn't reset your screen Fixed an issue where Bank Heist Leader didn't get a backpack when dying Fixed an issue where players could keep respawning cultists crosses even if they were not cultists Fixed an issue the PD Screen would give you more than your max health Fixed an issue where blood could be lost when pricking Fixed an issue where the SL8 had a clip size of 100 rounds instead of 50 Fixed pickup boxes being effected by !nolag Fixed textscreen logs + pickupbox logs not always working Fixed not being able to update textscreens
  5. This will be improved for the QoL update
  6. This sounds kinda cool. What about seed mutations. Where you can somehow craft / combine recipes for different seeds to get a mega seed which holds up to a % of all seeds having the mutation. For example: Harvesting crops gives a chance to give a random mutated seed Combine 2 - 4 mutated seeds to get a mega seed which fills up a whole plot 5% - 50% of all crops will be mutated with different effects like, "Speed Grower", "Water Roots", "Plentiful Harvest", "Mutation on Mutation" and ect
  7. Not for this update. I contacted Gallium yesterday and he's still down. Much still in the planning phase. I am looking to carve out a week or so to really get invested into playing on the server to figure out what would be cool and getting more inspirations from other maps.
  8. Feel as that is a silly way to think about it. "Who played the racist music?!" "I don't know we don't have boombox logs!!" "Why!?" "Because Sugar said we should be able to play ear rape and not figure out who it is so we can live in the golden ages of racism and toxicity on titsrp!!" "Oh, that makes sense!!" Most of these requests are already logged to get added into the QoL update which should be dropping this month.
  9. Can you open your console and show me if you have errors? This might be happening if you do not have the texture of the particles which I can change.
  10. November 3rd Changelog Lowered new enchantments stats as they were way too powerful Made it so enchanted guns can do up to a max amount of damage per shot to prevent extreme crazy funkyness Made it so enchanted weapon after the nerf get adjusted Made it so when using a deployable shield you don't see the pistol view model Made it so the Serial Killer isn't shown on bounty boards Potentially fixed a crash Fixed an issue where quest coins for supporters were not being stored properly Fixed accessories not loading in for supportrers or regular players Fixed supporters not being able to access their potential 3 public models Fixed an issue where the "Reload on Kill" enchant wasn't working properly Fixed an issue where "Armor + Health on Kill" enchant wasn't working properly Fixed an issue where xp would be incorrectly granted for throwing babies at people
  11. November 1st Changelog Made it so you know when you're kidnapped by a serial killer or not Made it so "Unlimited Pooled XP" -> "Double Pooled XP" Made it so when making food, your character doesn't render Made it so the serial killer bypasses the Hard Hat talent Re-enabled presitging past level 2 Improved lights so they don't disappear so fast Fixed the "Deal more damage with each consecutive hit" enchant for the first 2 shots Fixed an issue where you could close out of the enchantment picker window Fixed an issue where inventorying new enchanted weapons didn't work Fixed an issue where cop CCs could use regular models + improved error messages for it Fixed the prestige shop not looking good on smaller monitors Fixed a minor leveling issue when unlocking talents Fixed the "Gain health + armor" on kill enchant so it caps your armor Fixed it so strings get formatted correctly when a supporter joins Fixed an issue where new chat tags like [GOD] didn't fetch correctly Fixed an issue where all enchanted weapons & weapon tokens gave legendaries Fixed an issue where Supporter Fishing poles could make all of your weapons rainbows /' rgb
  12. During a development live stream we donated $210 to Save the Children because I refused to make a monkey noise and I had to show it wasn't cause I was racist. https://clips.twitch.tv/NaiveEndearingClipsmomRlyTho Hope you all stay safe during Halloween and make sure to not eat the candy wrappers
  13. The model perk was controversial between Rubik and I during development. The original plan was to give supporters all of the models out right, private or not but then the Lifetime rank was born. You have to understand that the people who are life time are probably veterans of the server and are purely here to support it (hence the name) or they are people who really just want to play the server without the cosmetic grind and instead want to play for x y z reasons. Also don't think every player is going to have the rank. If too many people buy lifetime, the price will be increased as I want the rank to be rare. People who have supporter do not own your model and they cannot put it on their class. This means I cannot go on a player's class with supporter and use your model because the supporter only has access and doesn't own it. Your best bet is to either put competitive prices for models or make them private and advert them in the discord or in game. As long as the model is private, players cannot use them. Players with supporter + lifetime can still buy your model if they don't want to always use !ms to use them, you'd just have to put competitive prices for that. I may make it so if you own custom content you can create a "token" and sell it on the auction house. At least that way your automated selling might not be hindered as much.
  14. October 31st Changelog (Halloween Update) Added the Supporter Rank Added our new Shop Added our new API Added Serial Killer job Added the ability to prestige (solo leveling) + prestige shop Added revamped Shipwreck Diver Job Added 4 craftable NPCs Added 40+ new enchantments to enchant weapons Added the ability for enchantments to stack on weapons Improved the E Menu and made it customizable (if supporter) Improved the Black Market dealer visuals by using our new inventory info panels Improved buying CC items by showing a warning Improved heavy network logging Slightly improved the wording for the enchanted table on how chems work Slightly improved !ms and heavily improved how it handles models Made it so fishing items not inventoried after 5 minutes will be deleted Made it so tilling plots are claimable (to be physgunned) Made it so the VIP event VIP will get back his items, health and position when the event is over Made it so the weapon checker won't delete enchanted weapons Made it so rare weapons have a small chance for enchants Made it so using !ms tells you that you have to be a custom class Fixed an issue where crafting items may say the item was deleted in your inventory Fixed being able to blowtorch chess and checkers tables Fixed lastinv for the spirit knife and admin stick Fixed an issue where the F4 buttons were a lot bigger than expected Fixed some auction house elements looking weird at 1440p
  15. Gmod servers run on a single core. We don't really have an option to utilize 100% of our CPU power for gmod as gmod only allows 1 core and 1 core only for processing power. (theoretically untrue but for now its the easiest way to think about it) Hit reg issues can be solved and while it may not be as expensive of an option to pump the tickrate to 22, there still will be a performance decrease across the board when shooting players + some security risk. That option is allowing players to tell the server who they're attacking aka client side hit registration. You can make the client say "Hey server, I just attacked Player 2, can you verify this for me and deal damage?" In theory, its a good idea. In practice, it might be okay but it leads to a lot of unwanted security holes but we can get pretty darn close to solving them. An addon that does this is https://www.gmodstore.com/market/view/5340 We may look into this for the QoL update. I will log it for now
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